Zen Pinball

Zen Pinball is a series of pinball machine video games for iOS and the PlayStation 3 developed by Zen Studios. The iOS releases are two separate applications, each containing one table; Zen Pinball: Rollercoaster, released July 7, 2008, and Zen Pinball: Inferno, released October 31, 2008. Zen Pinball for the PlayStation 3 was published by Sony Computer Entertainment and features four tables, plus an additional six tables as downloadable content. It was released on the PlayStation Network on May 14, 2009. It is the PlayStation 3 counterpart to the Pinball FX series on the Xbox 360, and the first pinball game on the PlayStation 3. The game was also released on Android devices as Zen Pinball THD on December 1, 2011, and the Nintendo 3DS as Zen Pinball 3D via the Nintendo eShop on December 1, 2011 in Europe and January 12, 2012 in North America.

Zen Pinball
Developer(s)Zen Studios
Publisher(s)Sony Computer Entertainment (PSN), Zen Studios
Platform(s)PlayStation 3, iOS, Nintendo 3DS, Android
ReleaseZen Pinball: Rollercoaster (iOS)
July 7, 2008[1]
Zen Pinball: Inferno (iOS)
October 31, 2008[2]
Zen Pinball (PSN)
May 14, 2009[3]
Zen Pinball 3D (eShop)
  • EU: December 1, 2011
  • NA: January 12, 2012
[4]
Zen Pinball THD (Android)
December 1, 2011[5]
Genre(s)Pinball
Mode(s)Single-player, multiplayer

The game was well received by critics with an average score of 80.12% at GameRankings and 80/100 at Metacritic. It was the top selling PlayStation Network title in May 2009, was a top 10 seller in June 2009, and was the top selling title again in September 2010. Critics were impressed by the physics in the game, and also gave high marks in regards to the game's visuals. Some reviewers felt that four tables was too little for the game, and seven additional tables were later released for Zen Pinball via downloadable content. The first game is now delisted from PSN like Pinball FX because all content can be imported to the sequel.

Gameplay

Zen Pinball is the first pinball title available for the PlayStation 3.

Zen Pinball utilizes the same basic rules as a physical pinball machine, albeit in a virtual environment. As with a traditional pinball machine, the player fires a steel ball onto the playfield using a plunger. Once the ball is in play, the player controls the flippers and can nudge the machine to influence the path of the ball.[6] Each of the game's tables become more complex as the game advances, opening new paths and opportunities.[6]

In addition to traditional attempts to reach a high score, the game has specific missions tasked to the player.[7] Both local and online multiplayer are supported, along with leaderboards and tournament competitions.[8] Players will be able to activate a slow motion feature and can save game progress mid-game.[9]

Tables

At the time of release, the game featured four tables.[10] Seven more tables would later be released as downloadable content. The first table, Street Fighter II Tribute, was released August 20, 2009, and features characters and sounds from the Street Fighter franchise.[11] The Ninja Gaiden Sigma 2 Tribute table was released on January 14, 2010, and features a setting based on Ninja Gaiden Sigma 2.[12] The third table, Earth Defense, was released on March 25, 2010 and features a 1950s sci-fi theme.[13] Excalibur, the fourth table, features a medieval theme focused around King Arthur and his Knights of the Round Table. It was released on April 15, 2010.[14] The fifth table, Mars, was released on July 21, 2010 in Europe and July 27, 2010 in the US.[15][16] The sixth table, Paranormal was released October 19, 2010.[17] The seventh table, Sorcerer's Lair, was released in April, 2011.[18]

Tables
  • Earth Defensea
  • El Dorado
  • Epic Questa
  • Excalibura
  • Marsa
  • Ninja Gaiden Sigma 2 Tributea
  • Paranormala
  • Shaman
  • Sorcerer's Laira
  • Street Fighter II Tributea
  • Tesla
  • V12

^a Downloadable content

Development and marketing

Zen Pinball: Rollercoaster and Zen Pinball: Inferno were the first games of the Zen Pinball series, and were exclusive to the iOS platform. Each game contains one table related to its title. Zen Pinball: Rollercoaster was released on July 7, 2008, while Zen Pinball: Inferno was released on October 31, 2008.[1][2] The PlayStation 3 version, known simply as Zen Pinball was announced on April 15, 2009[8] and was released almost one month later on May 14, 2009,[19] making the first pinball game on the PlayStation 3.[20] The release is also available as a demo version with features the El Dorado table.[19] Between August 4, 2010 and September 2, 2010, Zen Pinball was released as a free download to PlayStation Plus subscribers.[21] The game was also announced for Android devices, marketed as Zen Pinball THD and the Nintendo 3DS as Zen Pinball 3D via the Nintendo eShop.[4][5]

Reception

Zen Pinball
Aggregate scores
AggregatorScore
GameRankings80.12%[22]
Metacritic80/100[23]
Review scores
PublicationScore
Destructoid6.5/10[24]
GamePro4.25/5[25]
GameSpot8.5/10[26]
GameZone7.7/10[27]
IGN8.1/10[28]

Zen Pinball was well received by critics. It currently averages 80.12% at GameRankings and 80/100 at Metacritic.[22][23] It was the top selling PlayStation Network title in May 2009, as well as September 2010.[29][30] It was also a top 10 seller for the month of June 2009.[31] In a preview of the game, Kotaku's Michael McWhertor noted that the game's predecessors may have had impact on the game. "Thanks to Pinball Hall of Fame: The Williams Collection, Zen Pinball looks very purchasable" he stated.[32]

Critics generally gave high remarks to the game's physics system. Brett Todd of GameSpot called the physics "superb" and "first-rate" and added "the ball rolls, spins, and bounces like it has real weight."[26] Destructoid's Brad Nicholson praised the game's "lifelike pinball physics and [...] multiplayer options."[8] Daemon Hatfield of IGN stated that although no virtual table could perfectly replicate gameplay on a real table, he stated that "Zen Pinball makes up for that with new features that you don't get with the real thing."[28]

The graphics were also praised by reviewers. GameZone's reviewer called the visuals "beautiful" and stated "the pinball machines are very sharp and crisp, and are the absolute closest you can get to playing pinball without actually being at a pinball machine."[27] IGN's Daemon Hatfield agreed. He felt that the individual tables were well detailed and added praise for the dynamic camera angles show during gameplay.[28] Brad Nicholson of Destructoid also gave high marks for table design and visuals. He stated Zen Pinball is "a sweet little title that captures the recognizable Pinball look."[24]

The pinball tables in Zen Pinball received mixed commentary from critics. Some reviewers felt that four tables was too little to be shipped in the game.[25][26] GamePro's Sean Ely stated "just four tables might seem bare at first" but added that he had "much hope for some DLC in the near future."[25] Destructoid's Brad Nicholson also agreed, stating "With only four tables, all of which can be accessed from the very beginning, Zen Pinball feels a little light on variety."[24] Six additional tables were later released as downloadable content. Nicholson, however, went on to praise solid table design and functionality.[25] Daemon Hatfield of IGN echoed these comments and said the game's tables "are all fun to play, look great, and are hiding all sorts of secrets you'll need to discover if you're going to rack up a high score."[28]

gollark: An... "event"?
gollark: Well, it does have async/await in new thingies, yes, though that's just syntactic sugar.
gollark: It should be possible to associate a bit of data with each, I don't know, channel, guild, whatever.
gollark: Yes, because it just uses garbage collection to clean up your mess.
gollark: Also, there would probably be global state problems, and then you run into lifetimes.

See also

References

  1. Patterson, Blake (July 23, 2008). "'ZEN Pinball': Rollercoaster from ZEN Studios". Touch Arcade. Retrieved December 13, 2010.
  2. LeVitus, Bob (October 31, 2008). "In-Depth Review – Zen Pinball: Inferno". iPod Observer. Retrieved December 13, 2010.
  3. Fahey, Mike (May 7, 2009). "Zen Pinball Launches Next Week On PSN". Kotaku. Retrieved December 13, 2010.
  4. Coulter, Shelby (December 21, 2011). "Zen Studios Audio Interview, Release Date Announced". Nintendo Okie. Retrieved December 21, 2011.
  5. Nelson, Randy (May 9, 2011). "Zen Pinball THD has a ball with Tegra 2 on Android devices". Joystiq. Retrieved October 10, 2011.
  6. Zen Studios (May 14, 2009). Zen Pinball. Sony Computer Entertainment.
  7. Draisey, John (April 15, 2009). "Pinball Game Bounces onto PSN This Spring". PlayStation Lifestyle. Retrieved December 13, 2010.
  8. Nicholson, Brad (April 15, 2009). "Smack some balls on PSN this spring, ZEN Pinball announced". Destructoid. Retrieved April 15, 2009.
  9. Hatfield, Daemon (April 23, 2009). "Zen Pinball Hands-on: Flip your way to enlightenment". IGN. Retrieved December 13, 2010.
  10. Fahey, Mike (April 15, 2009). "Zen Plays Pinball On The PlayStation Network". Kotaku. Retrieved December 13, 2010.
  11. Fahey, Mike (August 6, 2009). "Street Fighter II Coming To Zen Pinball". Kotaku. Retrieved December 13, 2010.
  12. Kigyossy, Zsolt (January 11, 2010). "Zen Pinball's Ninja Gaiden Sigma 2 Table Gets An Official Launch Date". Official European PlayStation Blog. Retrieved December 13, 2010.
  13. Kigyossy, Zsolt (March 23, 2010). "Coming To PSN This Week: ZEN Pinball: Earth Defense Table". Official European PlayStation Blog. Retrieved December 13, 2010.
  14. Kigyossy, Zsolt (April 14, 2010). "Coming to PSN This Week: ZEN Pinball: Excalibur". Official European PlayStation Blog. Retrieved December 13, 2010.
  15. McGrath, Ross (July 27, 2010). "'Heads-Up' Game Store Update (21st July 2010)". Official European PlayStation Blog.
  16. "Zen Studios Announces Mars Table Available Now". IGN. July 27, 2010. Retrieved December 13, 2010.
  17. Zen Studios (October 6, 2010). "New Add-on table: Paranormal". Zen Studios. Retrieved December 13, 2010.
  18. Zen Studios (April 14, 2011). "ZenPinball". Zen Studios. Retrieved April 14, 2011.
  19. Fahey, Mike (May 12, 2009). "Zen Pinball Launching With Free PSN Demo". Kotaku. Retrieved December 13, 2010.
  20. Hatfield, Daemon (April 14, 2009). "PSN Getting Pinball this Spring: Insert pun about Tommy here". IGN. Retrieved December 13, 2010.
  21. "Updated: Prices and Content – PlayStation Plus Explained". Official European PlayStation Blog. June 23, 2010. Retrieved December 13, 2010.
  22. "ZEN Pinball for PlayStation 3 – GameRankings". GameRankings. Retrieved December 13, 2010.
  23. "ZEN Pinball for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic". Metacritic. Retrieved December 13, 2010.
  24. Sterling, Jim (June 15, 2009). "Review: Zen Pinball". Destructoid. Retrieved December 13, 2010.
  25. Ely, Sean (May 20, 2009). "PSN Review: Zen Pinball". GamePro. Retrieved December 13, 2010.
  26. Todd, Brett (June 10, 2010). "ZEN Pinball review". GameSpot. Retrieved December 13, 2010.
  27. jkdmedia (June 21, 2009). "ZEN Pinball – PS3 – Review". GameZone. Retrieved December 13, 2010.
  28. Hatfield, Daemon (May 15, 2009). "Zen Pinball Review". IGN. Retrieved December 13, 2010.
  29. Yoon, Andrew (August 6, 2009). "Interview: ZEN Studios' Zsolt Kigyossy". Joystiq. Retrieved December 13, 2010.
  30. Yoon, Andrew (October 19, 2010). "Zen Pinball and Castle Crashers top PSN sales in September". Joystiq. Retrieved December 13, 2010.
  31. Langley, Ryan (July 23, 2009). "In-Depth: PlayStation Network Sales Analysis, June 2009". Gamasutra. Retrieved December 13, 2010.
  32. McWhertor, Michael (April 15, 2009). "Zen Pinball Trailer Plays A Mean Pinball". Kotaku. Retrieved December 13, 2010.
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