Yao Zhuangxian

Yao Zhuangxian (simplified Chinese: 姚壮宪; traditional Chinese: 姚壯憲, born 1969), also known as Yao Xian (姚仙) or Johnson Yau, is a Taiwanese computer game producer, working in Softstar Entertainment as the general manager of Softstar Technology Beijing.[1]

Yao Zhuangxian
BornFebruary 1969 (age 51)
Other namesYao Xian,
Johnson Yau
OccupationComputer game producer
Years active1991–present
Known forFather of The Legend of Sword and Fairy
Notable work
The Legend of Sword and Fairy
Richman

Career

Yao was born in Hualien County in the east of Taiwan, living in the countryside during his childhood. He graduated from the National Taipei Institute of Technology.[1] In 1989, as a college student, with the interest in computer technologies, Yao developed the computer game Richman, which was published by Softstar Entertainment. In the summer of 1995, when Yao was 26, the game The Legend of Sword and Fairy developed by his group was published in Taiwan, and all the 10 thousand copies were sold out during the first day. The game The Legend of Sword and Fairy, which became famous overnight, broke the record of RPG games in the history of Taiwan electronic games.[2]

In 2000, Yao took the initiative to move to mainland China, founded Softstar Technology in Beijing with several collaborators, which was the subsidiary company of Taiwan Softstar Entertainment.[2]

Works

gollark: Yes, electron bad.
gollark: You can also try and package everything into one megaquery, but that is bad and you shouldn't do it.
gollark: That is true.
gollark: > yes, but sql queries are very fast and well-optimised for that reasonIt's quite easy to foolishly run them sequentially, and then you have to deal with a ton of latency from connecting to your database.
gollark: Although what you can do nowadays is package it as a webview thing (not electron, there are saner things to use the system webview like this: https://crates.io/crates/web_view) and have a bit of native code for the out-of-sandbox parts. Although you drop some nice things that way.

References

  1. "姚仙(姚壮宪)简介". Baiyou (in Chinese). Retrieved 2017-09-05.
  2. "仙劍奇俠20年,仙劍之父姚壯憲怎麼評價這段過去?". TechBang (in Chinese). 2015-06-24. Retrieved 2019-02-01.
  3. "仙剑奇侠传研发团队介绍". Changyou Ledong (in Chinese). Retrieved 2017-09-05.
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