Xu Wanquan

Xu Wanquan (Chinese: 许万权; born 19 April 1993) is a Chinese football player who currently plays for Chengdu Qbao in the China League One.

Xu Wanquan
许万权
Personal information
Date of birth (1993-04-19) April 19, 1993
Place of birth Dalian, Liaoning, China
Height 1.82 m (5 ft 11 12 in)
Playing position(s) Defender
Club information
Current team
Chengdu Qbao
Number 4
Senior career*
Years Team Apps (Gls)
2012–2015 Liaoning Whowin 1 (0)
2012–2013 → Xinjiang Youth (loan) 12 (1)
2016– Chengdu Qbao 30 (0)
* Senior club appearances and goals counted for the domestic league only and correct as of 31 December 2019

Club career

In 2012, Xu Wanquan started his professional footballer career with Liaoning Whowin in the Chinese Super League.[1] In July 2012, Xu moved to China League Two side Xinjiang Youth on a one-year loan deal. He would eventually make his league debut for Liaoning on 2 November 2014 in a game against Shanghai Shenhua.[2]

On 14 March 2016, Xu transferred to China League Two side Chengdu Qbao.[3]

Career statistics

Statistics accurate as of match played 31 December 2019.[4]

Appearances and goals by club, season and competition
Club Season League National Cup Continental Other Total
DivisionAppsGoalsAppsGoalsAppsGoalsAppsGoalsAppsGoals
Liaoning Whowin2012Chinese Super League0000--00
20141000--10
20150000--00
Total 1000000010
Xinjiang Youth (loan)2012China League Two121---121
2013--00--00
Total 121000000121
Chengdu Qbao2016China League Two18010--190
201712010--130
2018Chinese Champions League------
2019China League Two0000--00
Total 300200000320
Career total 431200000451
gollark: PETA will destroy you.
gollark: At least it has generics.
gollark: Oh, and it's not a special case as much as just annoying, but it's a compile error to not use a variable or import. Which I would find reasonable as a linter rule, but it makes quickly editing and testing bits of code more annoying.
gollark: As well as having special casing for stuff, it often is just pointlessly hostile to abstracting anything:- lol no generics- you literally cannot define a well-typed `min`/`max` function (like Lua has). Unless you do something weird like... implement an interface for that on all the builtin number types, and I don't know if it would let you do that.- no map/filter/reduce stuff- `if err != nil { return err }`- the recommended way to map over an array in parallel, if I remember right, is to run a goroutine for every element which does whatever task you want then adds the result to a shared "output" array, and use a WaitGroup thingy to wait for all the goroutines. This is a lot of boilerplate.
gollark: It also does have the whole "anything which implements the right functions implements an interface" thing, which seems very horrible to me as a random change somewhere could cause compile errors with no good explanation.

References

  1. 2012年中超联赛辽宁宏运队球员完全名单 at sohu.com 2012-03-10. Retrieved 2014-11-04 (in Chinese)
  2. 中超-倪玉崧建功王皓乌龙 辽足1-1平申花 at sohu.com 2014-11-02. Retrieved 2014-11-04 (in Chinese)
  3. 成都钱宝官宣7内援加盟 at sports.163.com 2016-03-14 Retrieved 2016-03-14 (in Chinese)
  4. 许万权 at sodasoccer.com. Retrieved 2015-11-01 (in Chinese)
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