Wizard (2005 video game)

Wizard is a video game created in 1980 for the Atari Video Computer System (later renamed the Atari 2600) by Chris Crawford while working for Atari, Inc. The game was not advertised or released by Atari. Wizard uses a 2K ROM, the last Atari 2600 game developed by Atari with less than 4K.[1] Wizard was eventually released as part of the Atari Flashback 2 package in 2005.

Wizard
In-game screenshot
Developer(s)Atari, Inc.
Publisher(s)Atari (Infogrames)
Designer(s)Chris Crawford
Platform(s)Atari 2600, Atari Flashback 2
Release
  • NA: October 2005
Genre(s)Maze
Mode(s)Multiplayer

Gameplay

The player is a wizard from Irata (Atari spelled backwards) and battles imps in a maze. It's not a symmetric battle: the player is faster than the enemy, but the enemy can go through walls and fire faster than the player can. There is no need to aim, as the angle of the player's fire is automatically sent in the direction of the enemy. The enemy remains invisible when it is behind a wall. It also has heart beat audio, which becomes louder as the player gets closer to the enemy.

Production

The production of Wizard is detailed extensively in the book Chris Crawford on Game Design. Crawford wanted to write software for the new Atari home computers, but Atari management required developers for the system to create an Atari VCS game first.

Wizard was never released for the Atari VCS. It was first released on the Atari Flashback 2, 25 years after it was written. Its developer, Chris Crawford, was not even told about Wizard's eventual release on the Flashback 2, and learned about it in an email from a fan. Crawford's original prototype did not contain a two-player mode, but the game released with the Atari Flashback 2 does.

gollark: No, since that *could* just be constantly 20.
gollark: I've found this alternative tool (https://github.com/Benjamin-Dobell/luabundler) which might work too, hmm.
gollark: Oh, neat.
gollark: Well, I ctrl+Fed it and it seems to contain CC FS calls.
gollark: Can you run it without having to use a CC emulator or something?

References

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