War in Russia

War in Russia is a 1984 video game developed and published by Strategic Simulations for the Apple II and Atari 8-bit family. It was designed by Gary Grigsby.[1]

War in Russia
Developer(s)Strategic Simulations
Publisher(s)Strategic Simulations
Designer(s)Gary Grigsby
Platform(s)Apple II, Atari 8-bit
Release
  • NA: April 15, 1984
Genre(s)Simulation, strategy

Gameplay

War in Russia is a strategic level game of combat on World War II's eastern front.[2]

Reception

War in Russia was among the first inductees into Computer Gaming World's "Hall of Fame" section in 1988.[3]

In 1996, Computer Gaming World declared War in Russia the 126th-best computer game ever released.[2]

gollark: Is proof of personhood really the issue which actually needs to be addressed for most usecases?
gollark: I don't actually like TPMs much because they're "trusted" by other people, and not the actual device owner.
gollark: I see.
gollark: Also, how does the interface work?
gollark: You also run into the problem that you couldn't cryptographically validate that something was signed by someone's brain-TPM-thing™ and not just a computer running the signature algorithm, unless you have some organization give it a certificate, which then gives them unreasonable amounts of power.

References

  1. Brooks, M. Evan (October 1993). "Brooks' Book Of Wargames: 1900-1950, R-Z". Computer Gaming World. pp. 144–148. Retrieved 26 March 2016.
  2. Staff (November 1996). "150 Best (and 50 Worst) Games of All Time". Computer Gaming World (148): 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
  3. Staff (March 1988). "The CGW Hall of Fame". Computer Gaming World (45): 44.
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