Viktor Antonov (art director)
Viktor Antonov (Виктор Антонов; born 1972) is a Bulgarian art director.
Biography
Born in Sofia, Viktor Antonov moved to Paris at age 17.
Working for the cinema and video game industries, he became well known for his work as art director on Half-Life 2. He worked afterwards for Arkane Studios then became design supervisor for ZeniMax Media after the release of Dishonored.
Works
Filmography
- The Prodigies (2011) as Production Designer
- Renaissance (2006)
Video games
Game | Release | Developer | Credit(s) |
---|---|---|---|
Redneck Rampage | 1997 | Xatrix Entertainment | map painter |
Redneck Deer Huntin' | 1997 | Xatrix Entertainment | artist |
Quake II Mission Pack: The Reckoning | 1998 | Xatrix Entertainment | additional artist |
Redneck Rampage Rides Again | 1998 | Xatrix Entertainment | additional artist |
Kingpin: Life of Crime | 1999 | Xatrix Entertainment | artist |
Half-Life 2 | 2004 | Valve | art director |
Counter-Strike: Source | 2004 | Valve | |
Half-Life 2: Lost Coast | 2005 | Valve | |
Dishonored | 2012 | Arkane Studios | visual designer |
Dishonored: Dunwall City Trials | 2012 | Arkane Studios | |
Wolfenstein: The New Order | 2014 | MachineGames | additional art director |
Fallout 4 | 2015 | Bethesda Game Studios | consultant |
Dishonored 2 | 2016 | Arkane Studios | consultant |
DOOM | 2016 | id Software | consultant |
Prey | 2016 | Arkane Studios | consultant |
The Elder Scrolls: Legends - Heroes of Skyrim | 2017 | Dire Wolf Digital | visual design |
Project C | Upcoming | Darewise Entertainement | [1] |
The Crossing | Canceled | Arkane Studios | [2] |
BattleCry | Bethesda Game Studios Austin | [3] |
gollark: Welcome. Escape is now mathematically impossible.
gollark: <@213674115700097025> Why do you have a very outdated ABR fork?
gollark: It accidentally came up in the reboot.
gollark: I fixed it 19024801924 ago, don't worry.
gollark: I redirected all access to `.php` to an osmarks internet radio™ stream.
References
- Steeve Mambrucchi (Jarod), L'ambitieux studio parisien Darewise Entertainment annonce le MMO Project C, 9 mars 2018, Gamekult.
- Ce jeu vidéo, jamais paru, invente un Paris fascinant et inquiétant, 25 février 2018, Le Figaro.
- (in English) Matt Peckham, Bethesda's BattleCry Sounds a Little like an MOBA, but It's Not, 28 mai 2014, Time.
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