USS Verbena (1864)

USS Verbena (1864) was a small 104-ton steamer purchased by the Union Navy towards the end of the American Civil War.

History
United States
Ordered: as Ino
Laid down: date unknown
Launched:
  • in 1864,
  • Brooklyn, New York
Acquired:
Commissioned:
  • on 11 July 1864
  • at the New York Navy Yard
Decommissioned:
Stricken: 1865 (est.)
Homeport: Washington Navy Yard
Fate: sold, 20 July 1865
General characteristics
Displacement: 104 tons
Length: 74'
Beam: 17' 6"
Draught: 8'
Propulsion:
Speed: 12 MPH
Complement: not known
Armament:

Verbena, outfitted with a 20-pounder Parrott rifle by the Navy, was placed in service as a gunboat and assigned to the blockade of the Confederate States of America. However, most of her service was as a tugboat and as a ship’s tender.

Commissioned in New York City in 1864

Verbena—originally the wooden steamer Ino built at Brooklyn, New York, in 1864—was purchased by the Navy at New York City on 7 June 1864 and commissioned at the New York Navy Yard on 11 July 1864.

Civil War operations

On 19 July, the vessel was attached to the Potomac Flotilla for duty as a tugboat. Two days later, she deployed in the Potomac River off Point Lookout, Maryland.; and she served for most of the duration of the Civil War as a tender to the ironclad USS Roanoke.

Post-war decommissioning

After the collapse of the Confederacy, Verbena received orders on 5 May 1865 to proceed to the Washington Navy Yard, where she was decommissioned on 13 June.

Commercial service

Verbena was sold at public auction there to W. E. Gladwick on 20 July; redocumented as Game Cock on 9 September; renamed Edward G. Burgess on 7 July 1885; and dropped from the registry in 1900.

gollark: That looks like it runs its own HTTP server, which is probably not what I want. I can see about making a PR, although I'll have to spend a while looking up the shared memory stuff.
gollark: Yes, hi.
gollark: I'm having an issue with the thread-local-heaps thing. I want to use https://github.com/dom96/prometheus in my application, but it uses global variables somewhere, probably unavoidably since separate metrics in each thread would not make very much sense. My application uses prologue and has multiple threads.
gollark: There's a pattern matching library? Very cool, I might use this.
gollark: What would *geometry* look like then?

See also

References

This article incorporates text from the public domain Dictionary of American Naval Fighting Ships. The entry can be found here.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.