Turtles Go Hollywood

Turtles Go Hollywood is a supplement for the Teenage Mutant Ninja Turtles & Other Strangeness role-playing game. It was published by Palladium Books in 1990 and uses the Palladium Megaversal system.

Turtles Go Hollywood
Front cover of Turtles Go Hollywood
role-playing game sourcebook
AuthorDaniel Greenberg, Kevin Siembieda
IllustratorKevin Long
Cover artistKevin Long
CountryUnited States
LanguageEnglish
SeriesTeenage Mutant Ninja Turtles RPG
GenreSuperhero
PublisherPalladium Books
Publication date
March 1990 (1990-03)
Media typePrint (paperback)
Pages48
ISBN978-0-916211-46-2
Preceded byTruckin' Turtles 

Publication history

Turtles Go Hollywood was written by Daniel Greenberg with art by Kevin Long, and was published by Palladium Books in 1990 as a 48-page book.[1]

Contents

Turtles Go Hollywood is a series of linked scenarios set in Hollywood as the Turtles seek to stop a plot by the mutant villain Labb Ratt to use subliminal messages to brainwash moviegoers everywhere.[1]

Description

Turtles Go Hollywood is a collection of five interrelated adventure concepts centered on a drug lord, corrupt Hollywood movie executive, mutant supervillains, and Shredder and his evil ninja clan. It takes place directly after the Truckin' Turtles series of adventures.

Reception

Turtles Go Hollywood was reviewed in GamesMaster International Issue 1 - Aug 1990.

gollark: Completely unsafe, type system which basically just involves `void*` for anything fancy like "data structures", and also use Rust.
gollark: I mean, yes, lots of stuff uses it, but it's bad for 90% of uses.
gollark: Don't use C, though.
gollark: 🐸
gollark: ...

References

  1. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 59. ISBN 0-87975-653-5.


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