Turnabout (video game)

Turnabout, known in Japan as Migi Hidari (U-SA) (右左 (U-SA), lit. "Right-Left (U-SA)") is a puzzle game developed by Artdink and published by Natsume for the PlayStation.

Turnabout
North American PlayStation cover art
Developer(s)Artdink
Publisher(s)
Platform(s)PlayStation
ReleasePlayStation
  • JP: April 6, 2000
  • NA: May 1, 2003
  • EU: February 2004
PlayStation Network
  • JP: December 21, 2006
  • NA: September 25, 2012
Genre(s)Puzzle game
Mode(s)Single-player

Gameplay

Turnabout consists of 100 levels. The player can only access them in groups of ten, requiring most of the levels to be completed to reach the next ten. The game's main feature is the ability to rotate the stage 90 degrees in either direction (but not 180), causing all the dynamic elements to fall in that direction. The stages are grids, being about 16x16 at maximum size. The goal is to get all the colored pieces to disappear. There are colored balls, which are dynamic, and colored blocks, which are stationary and often act as blockages. When a ball collides with another ball block of the same color, all of them disappear. This repeats until the player makes all colored pieces disappear or cannot make a move, requiring the level to be restarted.

The levels introduce a number of obstacles. Colorless blocks are dynamic pieces, which, unlike balls, are not limited to taking up only one space. Colorless blocks may have very complicated and specific shapes that make progression difficult. Colorless blocks can also not be matched, meaning they exist for the entire round. Balls and colored blocks can have five different colors (red, blue, yellow, green, purple). Each color can only match with itself, and can touch a block of a different color without disappearing.

The game includes a level editor. Players can save a certain number of levels on a memory card and play them anytime. The editor is limited to nine colorless blocks.

Reception

Reception
Review scores
PublicationScore
Famitsu23/40[1]
OPM (US)[2]

The game received a favorable review from Official U.S. PlayStation Magazine.[2] In Japan, Famitsu gave it a score of 23 out of 40.[1]

gollark: (in preparation for eventually implementing non-movement things)
gollark: I mean, I don't know if bincode is smart enough to pack them that way, but it would be two bytes at most if I have something like```rustenum Action { Move(Direction)}enum Direction { Up, Down, Left, Right}```
gollark: Precisely.
gollark: Especially if rendering isn't on the server which is honestly kind of a bad idea in some ways.
gollark: You can compile Rust to frontend WASM fine, and there are nice libraries, and using serde and bincode I could save a *ton* of space over JSON.

References

  1. "右左 (U-SA) [PS]". Famitsu (in Japanese). Enterbrain. Retrieved December 29, 2019.
  2. "Turnabout". Official U.S. PlayStation Magazine. No. 68. Ziff Davis. May 2003.


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