Troll Lord Games

Troll Lord Games is an American publisher of role-playing games (based on fantasy and swords & sorcery themes), The Crusader magazine and other board/dice/card games.

Troll Lord Games
Publisher
IndustryRPGs, magazine & other assorted media.
Founded2000
HeadquartersLittle Rock, Arkansas, USA
Key people
Stephen Chenault: C.E.O.
Davis Chenault: Chief Strategy Officer
Todd Grey: Chief of Distribution and Sales
ProductsCastles & Crusades, Rings of Brass, The Crusader Magazine
Websitetrolllord.com

They are best known for the Castles & Crusades role-playing game. They served as Gary Gygax's primary publisher from 2001–2008, publishing Lejendary Adventure, Gygaxian Fantasy Worlds and other book lines.

History

TLG's first published products were a series of adventures designed for the Swords and Sorcery RPG. This RPG was developed by Davis Chenault and Mac Golden[1]. TLG debuted these three adventures, the game system and Stephen Chenault's The After Winter's Dark campaign world at Gencon in 2000. These releases coincided with the release of d20 Dungeons and Dragons. Within a very short while TLG republished the books under the d20 license. At about this time they signed Gary Gygax and committed to the Gygaxian Fantasy World series. The series was launched with The Canting Crew, by Gary Gygax, in 2001.

Shortly thereafter TLG published the Codex of Erde[2] (later Aihrde), a fantasy world campaign setting and sourcebook for RPGs. It saw release in 2001 and was written by Stephen Chenault and Mac Golden with contributions by Davis Chenault and Gary Gygax.

Stephen Chenault recounts the origins of the Codex of Erde and how they were enmeshed with the founding of TLG as a company, in The Crusader Magazine.[3]

In this book, Gary Gygax wrote an introductory adventure, Search for a Lost City. It was a prelude to another TLG RPG book also released in 2001, called The Lost City of Gaxmoor, written by Ernie Gygax and Luke Gygax.

On June 11, 2001, Stephen Chenault and Davis Chenault of announced that Gary Gygax would be writing books for Troll Lord Games.[4]:378 Gygax's early work for Troll Lord included a series of hardcover books that eventually came to be called "Gygaxian Fantasy Worlds"; the first was The Canting Crew (2002), a look at the roguish underworld. He also wrote World Builder (2003) and Living Fantasy (2003), generic game design books usable in many different settings. After the first four books in the series, Gygax stepped down from writing and took on an advisory role, though the series logo still carried his name.[4]:379 Troll Lord also published a few adventures as a result of their partnership with Gygax, including The Hermit (2002) an adventure intended for d20 and also for Lejendary Adventures.[4]:379

TLG also produced and published a string of RPG adventure modules taking place in the fantasy campaign world of Erde.

Another module written for the world of Erde was called Dark Druids written by Robert J. Kuntz, RPG author and ex-employee of TSR, Inc. It was released in 2002.

Also, in 2002 Gary Gygax and TLG continued to work together to produce the Gygaxian Fantasy Worlds series of RPG “world builder” books.

Gary Gygax at Gen Con in 2003. He is sitting in the Troll Lord Games booth with Stephen Chenault.

In 2004 TLG broke away from D&D/d20 related titles to publish their own game Castles & Crusades, named after Gary Gygax's original gaming club[5].

In 2005 TLG took over the publishing of Gary Gygax’s Lejendary Adventure products and produced a boxed set with a scaled down version of the rules and monsters called Essentials. Following this, came the release of Living the Legend, a LA module written by Gygax.

2008 saw a new hard cover release and reprinting of the Greyhawk Adventures book Saga of Old City,[6] a Gord the Rogue novel by Gary Gygax.

Castles & Crusades

The Castles & Crusades RPG Collector’s Box Set was produced in 2004. It contained a Players Handbook, a Monsters & Treasure booklet and an introductory adventure booklet; all were digest size like the original Dungeons and Dragons boxed set.

The year 2005 proved to be a busy and productive year for TLG:

  • They released Gary Gygax’s 256 page, RPG campaign setting/adventures book called Castle Zagyg: Yggsburgh[7] for the Castles & Crusades game. A large double-sided fold out color map of the city and environs was rendered by Darlene, the former TSR, Inc artist who drew the World of Greyhawk hex map that was included with the WoG boxed set.
  • The first module written for Castle Zagyg: Yggsburgh was another one from Robert J. Kuntz, called Dark Chateau.
  • Davis Chenault wrote and TLG published the first full RPG module in the A series of adventures, for Castles & Crusades set in the fantasy world of Erde. It is titled Assault on Blacktooth Ridge (A1). (A2 through A5 have been released of the total 13 planned).

Gary Gygax continued to work on the next Castle Zagyg volume (at that time Volume II) into 2006 and 2007.

At Gen Con 40 in 2007, Gary Gygax was the Guest of Honor at the TLG booth. It would be his last Gen Con. The long-awaited Castle Zagyg: The Upper Works[8] made its debut at the TLG booth the following year, 2008.

In 2007 TLG published an update of the fantasy campaign World of Erde, changing the name to Aihrde and releasing a 48-page gazetteer called After Winter’s Dark[9] which established Aihrde as the official Castles & Crusades adventure setting.

A collection of alternate rules and guidelines for modifying the system, the Castle Keepers Guide, was released in February 2011.


gollark: Greetings, "le bunker de corona" members. I am gollark, otherwise known as osmarks, a human. As someone who is totally a human, I exist, and do human things such as (not limited to): consuming food; consuming water; sleeping; not sleeping; sitting in chairs; motion; social interaction; thought.I enjoy things such as authorship of highly accursed code in a wide range of programming languages, computational gaming, reading scifi/fantasy, and sometimes (when I am not horribly distracted) reading about various maths topics.If you are reading this, it is already too late.Feel free to DM me iff Riemann hypothesis!I have harvested some insightful quotes:“You know what they say, speak softly but carry a tungsten slug accelerated to a measurable fraction of C.” “I mean, we could use it to destroy the Universe, but we'd have to add a lot of antimatter. Which pretty much goes for all other matter.”“The laws of Australia prevail in Australia, I can assure you of that. The laws of mathematics are very commendable, but the only law that applies in Australia is the law of Australia.”"World domination is such an ugly phrase. I prefer to call it world optimisation."“The Earth is built to last. It is a 4,550,000,000-year-old, 5,973,600,000,000,000,000,000-tonne ball of iron. It has taken more devastating asteroid hits in its lifetime than you've had hot dinners, and lo, it still orbits merrily. So my first piece of advice to you, dear would-be Earth-destroyer, is: do NOT think this will be easy.”“Eventually all the people who hate this kind of thing are going to be dead, and the ones who use it are going to be in control.” - a linguist“All problems in computer science can be solved by another level of indirection.” “Ignorance of insecurity does not get you security.” “I don't always believe in things, but when I do, I believe in them alphabetically.” “If you're trying to stop me, I outnumber you 1 to 6.”
gollark: Does it? I thought you only needed to look after and before a bit up to a digit which would require carrying. Or something like that.
gollark: No, but you can use accursed streaming base conversion algorithms™ probably.
gollark: I had a paper on generating digits of things like that using a generalized base conversion algorithm on infinite lazy streams, 'twas very weird.
gollark: The Wikipedia article explains how you can attain things from that.

References

  1. A&E FEATURE (2015-08-06). "Dungeon masters: Little Rock's Troll Lord Games is still going strong after 15 years". Arkansas Times. Retrieved 2018-07-13. but co-founder and CEO Stephen Chenault said Troll Lord has weathered the rise of digital video gaming by adapting and embracing the Internet rather than trying to fight against it.
  2. Chenault, Stephen; Mac Golden (November 2001). The Codex of Erde. ISBN 1-931275-05-X.
  3. Chenault, Stephen (December 2008). "The Codex of Erde". The Crusader. 4 (14): 23.
  4. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  5. Don Parsons (2015-08-15). "Interview with Stephen Chenault of Troll Lord Games on Mythos". TechRaptor. Retrieved 2018-07-13.
  6. Gygax, Gary (January 2008). Saga of Old City. ISBN 1-931275-99-8.
  7. Gygax, Gary (November 2005). Castle Zagyg: Yggsburgh. Castle Zagyg, Volume 1 Yggsburgh. ISBN 1-931275-68-8.
  8. Gygax, Gary; Jeffery P. Talanian (August 2007). Castle Zagyg, The Upper Works. ISBN 978-1-931275-38-5.
  9. Chenault, Stephen; Mac Golden (2007). After Winter's Dark Aihrde: A Fantasy Adventure Setting. ISBN 1-931275-46-7.
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