Tremors: The Game

Tremors is a cancelled video game that was based on the Tremors franchise. The game was announced in August 2002 by Rock Solid Studios,[1] who had been working on it since April/May 2002.[2]

Tremors
Developer(s)Rock Solid Studios
Publisher(s)Conspiracy Entertainment
Platform(s)Xbox, GameCube, PlayStation 2, Microsoft Windows
ReleaseCancelled
Genre(s)Survival horror, action
Mode(s)Single-player

The game was going to be released for the Xbox, Nintendo GameCube, PlayStation 2 and PC.[3] Tremors was scheduled for release during the fall of 2003.[4] However, the game was quietly canceled in the summer of that year.[1]

Gameplay

The video game was supposed to be a single-player, third-person, survival-horror action game. The player had to battle various types of Graboids[1] (Graboids and Shriekers were confirmed)[2] with ranged and melee weapons, while finding creative methods to avoid walking on the ground and hiding character's body heat signatures.[1]

Story

It was announced that the game, while containing references to the films and the TV series, would have an independent story line taking place in the desert community of Golden Rock.[2]

gollark: I think it's bottlenecked by RAM, and since it's an old server which uses DDR3 it'd be cheap to add more.
gollark: <@404656680496791554> I have a dedicated server which runs a pack of 50 or so mods fine for about two people.
gollark: DE is Badâ„¢
gollark: They should make a hexagonal collider.
gollark: The Newer Circle

References

  1. "Tremors". gamespy. Retrieved 5 October 2013.
  2. Sundberg, Christofer (August 1, 2003). "Christofer Sundberg Talks to UK Tremors" (Interview). Interviewed by UK Tremors. Retrieved January 4, 2014.
  3. Marriott, Scott A. "Tremors [Canceled]". allgame. Archived from the original on November 16, 2014. Retrieved 5 October 2013.CS1 maint: unfit url (link)
  4. "Rock Solid / Studios". Archived from the original on 2002-10-06.
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