Treasure Island (1984 video game)

Treasure Island is a 1984 computer game based on the 1883 novel Treasure Island by Robert Louis Stevenson. In the game, the player takes on the role of the book's protagonist Jim Hawkins and has to battle through hordes of pirates before a final showdown with Long John Silver. The game uses a flip-screen style.

Treasure Island
Commodore Plus/4 title screen
Publisher(s)Mr. Micro
Platform(s)ZX Spectrum, Commodore 64, Plus/4, C16
Release1984
Genre(s)Action-adventure
Mode(s)Single-player

The programming was done by Greg Duddle, and the music was rendered by David Whittaker.[1] The version for the Commodore 64 and MSX was released in 1984, and the Commodore Plus/4 version was from 1985.

Gameplay and premise

Commodore Plus/4 screenshot

Players control Treasure Island protagonist Jim Hawkins, using various tools to get through the levels with a limited number of supplies. Enemy pirates act as obstacles for progress and throw cutlasses when Jim is in range, which can be taken and used by players to defeat enemies.

Legacy

Having changed the theme from pirates to Asia, the game was re-released as The Willow Pattern Adventure.

gollark: Hey, Node isn't that bad, Electron is.
gollark: Oh, no, I mean this is the extreme Andrew was asking about.
gollark: "Hello World" takes 10 seconds to run on a device with a 10GB/s NVMe SSD, 6GHz 16-core CPU and 1TB of RAM.
gollark: And software continues expanding.
gollark: Though we may run into issues as computers stop getting faster as fast as they did.

See also

Another adventure game named Treasure Island was published by Windham Classics in the year 1985.[2]

References

  1. C64 Game Guide
  2. Treasure Island at GameFAQs; Sol Guber: Treasure Island, Antic Vol. 5 Nr.1, 5/1986, p.81.
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