Total War Saga: Troy

Total War Saga: Troy is a 2020 turn-based strategy video game developed by Creative Assembly Sofia and published by Sega. The game was released for Windows on 13 August 2020 as the second installment in the Total War Saga subseries, succeeding Thrones of Britannia (2018). The game received generally positive reviews upon release.

Total War Saga: Troy
Developer(s)Creative Assembly Sofia
Publisher(s)Sega
Director(s)Maya Georgieva
SeriesTotal War
Platform(s)Microsoft Windows
Release13 August 2020
Genre(s)Turn-based strategy,
real-time tactics
Mode(s)Single-player, multiplayer

Gameplay

Like its predecessors, Total War Saga: Troy is a turn-based strategy game with real-time tactics elements. The game is set in the Bronze Age, during the Trojan War, though its scope also covers the surrounding Aegean civilization. Real-time battles take place in large sandboxes, and players can command the infantry, hero units as well as mystical beasts as they battle opponent forces. There are a total of eight heroes representing the two factions (the Trojans and the Achaeans), and each hero has two unique abilities that can be used during battles. As the player progress in the game, they can also build their relationship with the Greek gods. If the approval ratings with the Gods are high enough, the player would be granted with gameplay benefits.[1] Outside of battles, players also need to collect sufficient resources, such as wood, bronze and food, in order to keep the army running. Agents return in Troy, and players can send priests and spies to infiltrate hostile cities.[2]

Development

The game is the second installment in the Total War Saga subseries, following 2018's Total War Saga: Thrones of Britannia. Troy, similar to its predecessor, was designed to be a shorter but more focused game, and its scope was limited to a particular time period in history instead of being era-spanning. The lead developer is Creative Assembly Sofia based in Bulgaria, which took approximately two years and nine months to develop the game.[3] According to Maya Georgieva, the game's director, the Bronze Age was a very difficult setting to work on due to the lack of detailed historical records and sources. As a result, the team resorted to using the Iliad, an ancient Greek epic poem, to fill up the historical details that were missing. Despite the mythical elements, the team tried to make the game as historically grounded as possible. Georgieva called this approach "truth behind the myth", in which the team came up with the "most probable explanations for the myths and legends to complete the history". For instance, the Trojan horse would be an earthquake, a siege tower, or a massive wooden structure instead of a huge, wooden horse.[4]

Total War Saga: Troy was announced by publisher Sega on 19 September 2019.[5] It was released on 13 August 2020 for Microsoft Windows via the Epic Games Store. The exclusivity will last for one year. Creative Assembly later confirmed that this was an one-off deal with Epic Games, and added that they did not plan to make future Total War games exclusive to a storefront. As Creative Assembly hoped to expand the audience of the franchise, the game was made free to claim for the first 24 hours after its release.[6] More than 7.5 million people downloaded the game for free on that day, exceeding the developer's expectations.[7] Creative Assembly will be working with Epic to incorporate mod support upon the game's release.[8] A downloadable content pack based on the Amazons is set to be released in September 2020.[9]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic76/100[10]

The game received generally positive reviews upon release, according to review aggregator Metacritic.[10]

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gollark: Not really.
gollark: "You should run so many goroutines that you run out of memory, but then add more and run more goroutines, for scaling"
gollark: Also interfaces or something.
gollark: GOBOL: The new innovative language from Google!Like COBOL, but with CONCURRENCY and CHANNELS!

References

  1. Georgieva, Maya (13 August 2020). "5 Tips to get you started in A Total War Saga: TROY". Red Bull. Retrieved 14 August 2020.
  2. Brown, Fraser (1 June 2020). "A Total War Saga: Troy—everything we know". PC Gamer. Retrieved 15 August 2020.
  3. Takahashi, Dean (21 July 2020). "Total War Saga: Troy interview — How Creative Assembly made the game bigger than Troy's battle". VentureBeat. Retrieved 15 August 2020.
  4. Tapesell, Chris (9 June 2020). "Total War Saga: Troy's battles feel a tad dry, but its mythology is fascinating". Eurogamer. Retrieved 15 August 2020.
  5. Takahashi, Dean (19 September 2019). "Total War Saga: Troy will debut in 2020". VentureBeat. Retrieved 15 August 2020.
  6. Barbosa, Alessandro (3 June 2020). "Latest Total War Series Entry Will Launch For Free, But Only On Epic Games Store". GameSpot. Retrieved 15 August 2020.
  7. Yin-Poole, Wesley (14 August 2020). "7.5m people claimed a free copy of A Total War Saga: Troy from the Epic Games Store". Eurogamer. Retrieved 15 August 2020.
  8. Barbosa, Alessandro (3 June 2020). "Latest Total War Series Entry Will Launch For Free, But Only On Epic Games Store". GameSpot. Retrieved 15 August 2020.
  9. Briesenic, Stefan (11 August 2020). "Amazons fight for Total War Saga: Troy in September". Gamereactor. Retrieved 15 August 2020.
  10. "A Total War Saga: TROY for PC Reviews". Metacritic. CBS Interactive. Retrieved 17 August 2020.
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