Ticket to Ride (video game)

Ticket to Ride is a turn-based strategy video game, based upon Alan R. Moon's German-style board game of the same name, developed by Next Level Games and published by Playful Entertainment, Inc. The game started out as a browser game on November 15, 2004.[3] In February 2017 Days of Wonder abandoned Linux support.[4]

Ticket to Ride
Developer(s)Next Level Games (XBLA),[1] Days of Wonder (PC, MAC & iOS)
Publisher(s)Playful Entertainment, Inc. (XBLA), Days of Wonder (PC, MAC, iOS, Linux & Android)
Platform(s)Microsoft Windows, Mac OS, Xbox 360, Xbox One, PlayStation 4 Android, iOS
Release
Genre(s)Turn-based strategy
Mode(s)Single-player, multiplayer

Gameplay

Gameplay screenshot.

Gameplay is identical to the board game: there are two types of cards, colored train cars representing a type of cargo (e.g., black represents coal cars), and destination cards which feature two city destinations (e.g., Chicago to Miami). Each player is dealt three destination cards, and must choose at least two of them. They are also dealt six train cards.

Players may draw train cards, a new destination card, or claim a colored route on their turn. To claim a route, a player must pay with a combination of same-colored cards including locomotives which serve as wild cards. Once a route is claimed, no other player may claim it; some routes feature double routes which allow up to two players to claim it, but only if four or five players are playing. In two or three-player games, the double routes can only be claimed by one person. The players immediately earn points for each successful route they claim. At the end of the game, players earn the points listed on the destination card. If a player decides to pick a new destination card, he draws three cards and may choose any of the cards; however, the player must pick at least one destination.

The game ends when at least one of the players has expended their trains. Players are given bonuses for completed destinations, and penalized for unrealized destinations. The player with the longest contiguous route earns an additional bonus.

Multiplayer

Ticket to Ride supports play with up to five people on Xbox Live or four people on the same console, and supports the Xbox Live Vision cam.[5]

It also supports Steam, and did so for Linux until February 2017.[6]

Downloadable content

The Europe map was released for download on August 1, 2008 for Xbox Live Arcade and on May 24, 2012 on PC and Mac.[7] The Europe map includes two new types of route in addition to a new map: 'Ferry' routes, which require 'Locomotive' cards to be played when claiming them, and 'Tunnel' routes, which add an element of risk and chance to the game.

The 1910 USA map was released on September 17, 2008 on Xbox Live Arcade and on May 24, 2012 for PC and Mac.[8] It added 35 new destination tickets, the Globetrotter bonus card (for completing the most routes), and a large map.

The Legendary Asia map from the Map Collection 1 expansion was released on August 2, 2012 for PC and Mac.

The Switzerland map was released on May 24, 2012 for PC and Mac.

Reception

Reception
Review scores
PublicationScore
iOSPCXbox 360
CGWN/A[9]N/A
Eurogamer9/10[10]N/A7/10[11]
GameProN/AN/A2.75/5[12]
GameSpotN/AN/A7/10[13]
Gamezebo(iPad) [14]
(iPhone) [15]
N/AN/A
IGN8.5/10[16]N/A6.5/10[17]
OXM (US)N/AN/A7/10[18]
Pocket Gamer[19]N/AN/A
TeamXboxN/AN/A7.9/10[20]
TouchArcade[21]N/AN/A
The A.V. ClubN/AN/AB[22]
Aggregate score
Metacritic91/100[23]N/A70/100[24]

The iOS version received "universal acclaim", while the Xbox 360 version received "average" reviews, according to the review aggregation website Metacritic.[23][24]

gollark: why use visual studio?
gollark: Information on eng is Level η-6 Classified.
gollark: [DATA EXPUNGED]
gollark: Yep. There are plenty of clouds there.
gollark: My internet connection is too slow to practically sell it.

See also

References

  1. rlan (May 1, 2008). "OFLC Watch - Ticket To Ride, Crazy Mouse, and Darwinia+ rated". XBLAH!. Archived from the original on May 5, 2008.
  2. DirtyDiva (June 23, 2008). "Happy Tree Friends False Alarm and Ticket to Ride - This Week - XBLA". Gamerscore Blog. Microsoft. Archived from the original on June 26, 2008.
  3. "Ticket to Ride Releases". MobyGames. Blue Flame Labs. Retrieved November 10, 2019.
  4. "They dropped Linux support?". Steam. Valve. February 12, 2017.
  5. CPaladino (May 12, 2008). "Ticket to Ride Headed to XBLA". Gamerscore Blog. Microsoft. Archived from the original on May 17, 2008.
  6. "About Days of Wonder". Days of Wonder. Retrieved February 28, 2013. Days of Wonder board games are distributed in 30 countries and their digital versions are available on iOS, as well as on Steam and Days of Wonder's web site.
  7. Hryb, Larry (August 1, 2008). "DLC: Ticket to Ride Europe". Major Nelson. Microsoft. Retrieved November 10, 2019.
  8. DirtyDiva (September 15, 2008). "Domino Master, Feeding Frenzy 2 and Content for Ticket to Ride Coming to XBLA on Wednesday!". Gamerscore Blog. Microsoft. Archived from the original on September 18, 2008.
  9. Geryk, Bruce (March 2006). "Ticket to Ride" (PDF). Computer Gaming World. No. 260. Ziff Davis. p. 87. Retrieved November 11, 2019.
  10. Reed, Kristan (July 18, 2011). "Mobile Games Roundup (Page 2)". Eurogamer. Gamer Network. Retrieved November 10, 2019.
  11. Whitehead, Dan (June 30, 2008). "XBLA: Happy Tree Friends and Ticket to Ride (Page 2)". Eurogamer. Game Network. Retrieved November 10, 2019.
  12. Guss, Ian (June 27, 2008). "Review: Ticket to Ride (XBLA)". GamePro Arcade. IDG Entertainment. Archived from the original on July 7, 2008. Retrieved November 11, 2019.
  13. Light, Austin (June 30, 2008). "Ticket to Ride Review (X360)". GameSpot. CBS Interactive. Retrieved November 10, 2019.
  14. Squires, Jim (May 20, 2011). "Ticket to Ride Review (iOS)". Gamezebo. Retrieved November 11, 2019.
  15. Squires, Jim (November 16, 2011). "Ticket to Ride Pocket Review". Gamezebo. Retrieved November 11, 2019.
  16. Drake, Audrey (June 15, 2011). "Ticket to Ride Review (iPad)". IGN. Ziff Davis. Retrieved November 10, 2019.
  17. Ahearn, Nate (June 24, 2008). "Ticket to Ride Review (X360)". IGN. Ziff Davis. Retrieved November 10, 2019.
  18. Edwards, Nathan (July 2008). "Ticket to Ride". Official Xbox Magazine. Future US. p. 66. Archived from the original on June 27, 2008. Retrieved November 10, 2019.
  19. Wilson, Will (May 25, 2011). "Ticket to Ride". Pocket Gamer. Steel Media Ltd. Retrieved November 11, 2019.
  20. Chapman, David (June 26, 2008). "Ticket to Ride Review (Xbox 360)". TeamXbox. IGN Entertainment. Archived from the original on December 9, 2010. Retrieved November 11, 2019.
  21. Nicholson, Brad (May 26, 2011). "'Ticket to Ride' Review: All Aboard The Awesome Express". TouchArcade. MacRumors.com LLC. Retrieved December 26, 2018.
  22. Mastrapa, Gus (July 14, 2008). "Ticket To Ride (X360)". The A.V. Club. The Onion. Archived from the original on March 25, 2010. Retrieved November 11, 2019.
  23. "Ticket to Ride for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved December 26, 2018.
  24. "Ticket to Ride for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved December 26, 2018.
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