They Want EFX
"They Want EFX" is a song by American hip hop group Das EFX recorded for their debut album Dead Serious (1992). The song was released as the group's debut single for the album in March 1992. The song samples "Buffalo Gals" by Malcolm McLaren and "Blind Man Can See It" by James Brown.
"They Want EFX" | ||||
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Single by Das EFX | ||||
from the album Dead Serious | ||||
B-side | "Jussumen" | |||
Released | March 5, 1992 | |||
Genre | Hip hop, East Coast hip hop | |||
Length | 3:39 | |||
Label | East West/Atlantic | |||
Songwriter(s) | W. Hines, A. Weston, C. Bobbit, James Brown, Fred Wesley | |||
Producer(s) | Das EFX | |||
Das EFX singles chronology | ||||
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Track listings
12", Vinyl
- "They Want EFX" (Dead Serious) - 3:49
- "They Want EFX" (Instrumental) - 3:39
- "They Want EFX" (Remix) - 3:55
- "They Want EFX" (Dub) - 3:55
Cassette, Maxi-Single
- "They Want EFX" (Remix) - 3:49
- "They Want EFX" (Dead Serious) - 3:39
- "Jussumen" (LP Version) - 3:29
- "They Want EFX" (Dub) - 3:55
- "They Want EFX" (Instrumental) - 3:55
CD, Promo
- "They Want EFX" (Remix) - 3:49
- "They Want EFX" (Dead Serious) - 3:39
Personnel
Information taken from Discogs.[1][2]
- arranging: Das EFX (W. Hines, A. Weston)
- co-production: Kevin Byrdsong, Marcus Logan
- engineering: Bobby Sarsur, Solid Scheme (C. Charity, D. Lynch)
- executive production: EPMD
- guitar: Bobby Sitchran
- mastering: Tony Dawsey
- mixing: Bobby Sarsur
- production: Das EFX
- remixing: Solid Scheme
- writing: Das EFX, C. Bobbit, J. Brown, F. Wesley
Chart performance
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Notes
- "Das EFX - They Want EFX (12", Promo) at Discogs". Discogs. Retrieved 2010-04-27.
- "Das EFX - They Want EFX (Cass, Maxi) at Discogs". Discogs. Retrieved 2010-04-27.
- "allmusic ((( Dead Serious > Charts & Awards > Billboard Singles )))". Allmusic. Retrieved 2010-04-27.
gollark: Also, XTMF can do runtime update, you just need to allocate, say, 4KB at the start of the tape, and write metadata to that. The offsets might be fiddly, though.
gollark: You should probably not do that.
gollark: <@458991393160036354> No idea if there's an actual *limit*, but probably try to avoid using more than a few megabytes.
gollark: 6000.
gollark: Perhaps you're handling playingStart and playingLength or whatever wrong.
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