The Zen Gun

The Zen Gun is the eleventh science fiction novel by Barrington J. Bayley.

The Zen Gun
First edition
AuthorBarrington J. Bayley
Cover artistFrank Kelly Freas
CountryUnited States
LanguageEnglish
GenreScience fiction
PublisherDAW Books
Publication date
August 1983
Media typePrint (Paperback)
Pages159
ISBN0-87997-851-1

Background

Like many of Bayley's books, The Zen Gun is space opera with all the conventional trappings: a declining, anthropocentric, Galactic empire loses its grasp on power as it slips into the Long Night of civilization, star fleets with the ability to ravage worlds warp through the void at superluminal velocity and a hyperweapon threatens to end life itself. However, Bayley extensively reworks these ideas for the purposes of his novel: the humans of the galactic empire are seen to have ceded most of their imperial power to evolved animals in an attempt to prolong their decadent existence, Admiral Archier's starfleet has been despatched to collect overdue taxes from colony worlds, the empire have ripped a hole in the fabric of reality and the pseudoscientific belief that gravity is repulsive rather than attractive is literally true.

The events of the primary plotline are instigated by a message from Archier's Oracle, which alerts him to the existence of the Zen Gun, a weapon capable of destroying suns, which the chimeric, human-hating Pout wishes to use to annihilate the empire. Powerful as the weapon is, its existence is a paradox, as only those who have attained inner peace can use it. In his attempts, Pout is aided by kosho Ikkematsu (one of an order of futuristic Samurai), Ikkematsu's nephew Sinbiane and the rebel Hesper.

Literary significance and reception

Rhys Hughes regarded The Zen Gun as Bayley's most entertaining late-period novel, where "[s]o many ideas are played off against each other that there is hardly any room for the reader to breathe."[1]

Bruce Sterling enthused extensively about the novel in the legendary fanzine Cheap Truth: "Yet Bayley's elemental energy, his mastery of the sense of wonder, cannot be denied. His work is the very antithesis of tired hackdom. To invent an entire self-consistent cosmology and physics for a $2.50 DAW paperback (THE ZEN GUN, 1983) is one of those noble acts of selfless altruism that keep SF alive." Earlier in the review, Sterling had labelled Bayley "the Zen master of modern space opera."[2]

Dave Langford reviewed The Zen Gun for White Dwarf #49, and stated that "The deadpan humour blends with loony physics [...] the fabric of space coming apart, and the zen gun itself, which is the most powerful weapon ever, designed to make centralized empires impossible – and is pocket-sized, carved from wood."[3]

Algis Budrys reviewed The Zen Gun favorably, "commending" Bayley for "as good a set of adventure characters, placed in the context of as good an adventure premise as I've seen in a very long time."[4]

The Zen Gun was nominated for the Philip K. Dick Award in 1983 and won the Seiun Award for Best Foreign Language Novel of the Year in 1985.

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gollark: Promises are very nice because MONAD.
gollark: Quite a lot of browser APIs are weirdly inconsistent, because they only came up with the whole "asynchronous" thing after a lot had already been done, and then a while after that the idea of promises, but they're still sticking with events a lot for some reason.
gollark: JS is what you get if you put 100 language designers in a room, remove the language designers and add a bunch of monkeys with typewriters and DVORAK keyboards, and then bring the actual language designers back but force them to stick with what the monkeys wrote and only make small changes and tack on extra features after the fact, and also the language designers don't agree with each other most of the time.

References

  1. "Annihilation Factotum: The work of Barrington J. Bayley". The Council for the Literature of the Fantastic. Archived from the original on 2012-10-04. Retrieved 2012-11-19.
  2. "Cheap Truth 3". Center for the Study of Digital Libraries, Texas A&M University. Retrieved 2012-11-19.
  3. Langford, Dave (January 1984). "Critical Mass". White Dwarf. Games Workshop (Issue 49): 16.
  4. "Books," F&SF, April 1984, p. 29
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