The Prince and the Coward
The Prince and the Coward is a 1998 video game created by fantasy writer Jacek Piekara and video game designer Adrian Chmielarz. It was produced by Polish company Metropolis Software in cooperation with the British Revolution Software.[1]
The Prince and the Coward | |
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Developer(s) | Metropolis Software House |
Publisher(s) | IPS Computer Group |
Platform(s) | Windows |
Release | 10 April 1998 |
Genre(s) | Adventure |
Plot
In a fantasy kingdom, a young boy makes a deal with a devil to become a prince. The devil, however, puts his soul in the body of local prince Galador during a duel with a black knight. The boy runs away and hides in the cemetery, where he meets the wizard Arhivald. With his help "Galador" must find his way to hell and reverse his condition.
Gameplay
The title is a 2D point-and-click adventure game. The game is mouse-controlled. When clicking on an item a series of possible interactions appears for the player to choose from.
Critical reception
Galadhor of Przygodoskop called it the best Polish adventure game, praising its humour and wit.[2] Michal Necasek of Just Adventure praised the "unusual, convoluted and interesting", while also complimenting its puzzles.[3]
Benchmark included it in a list of the 100 best games of the twentieth century.[4]
References
- "NG Alphas: Metropolis". Next Generation. No. 35. Imagine Media. November 1997. p. 88.
- Czajkowski, Michał. "Książę i Tchórz - recenzja - gra przygodowa - przygodówka :: Przygodoskop". www.przygodoskop.pl. Retrieved 2 February 2017.
- "Galador The Prince and the Coward - Just Adventure + Review". 3 September 2011. Archived from the original on 3 September 2011. Retrieved 2 February 2017.CS1 maint: BOT: original-url status unknown (link)
- Krałka, Jakub (5 December 2009). "100 najlepszych gier XX wieku cz.2 – Książę i Tchórz" (in Polish). Benchmark.pl. Retrieved 17 March 2011.