The Hardy Boys: The Hidden Theft

The Hardy Boys: The Hidden Theft (originally to be titled The Hardy Boys: The Tower Treasure) is the first title in The Hardy Boys PC game series created by JoWood Productions and The Adventure Company. It was based on The Tower Treasure, the first book in the book series. The game was released September 30, 2008.[2] A sequel was made called The Hardy Boys: The Perfect Crime; this Hidden Object game was critically panned.[3]

The Hardy Boys: The Hidden Theft
Developer(s)XPEC Entertainment
Publisher(s)The Adventure Company
Producer(s)Mike Adams
Composer(s)Joshua R. Mosley
Platform(s)PC, Wii
ReleaseSeptember 30, 2008 (Windows)
September 29, 2009 (Wii)
Genre(s)Adventure
Mode(s)Single player[1]

Plot summary

The vault of the Spencer Mansion is robbed, and the Bayport Police call on brother detectives Frank and Joe Hardy for help to tie up some loose ends. The teen sleuths soon find themselves in the middle of a major criminal investigation that takes them out of their hometown Bayport, and into New York City. But the pieces don't add up, and Frank and Joe find themselves embroiled in a drama of sinister proportions, and they begin to suspect the recent theft is somehow linked to something from the past.[4]

Critical reception

Just Adventure gave the game a B+.[5]

gollark: I bet that name is taken.
gollark: You could always make Brotlijavascript™.
gollark: But Brotlipython™ is actually general-purpose, widely applicable and Turing-complete.
gollark: In that case```bashQ=$(mktemp)brotli -d < $1 > $Qpython3 $Q```
gollark: Huh, so apparently it won't let you directly pipe the output.

References

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