The Fast and the Furious: Drift

The Fast and the Furious: Drift (stylized as DRIFT) is a racing video game developed and published by Raw Thrills for Arcade.[1] It is the fifth game based on the The Fast and the Furious franchise.[2] This game uses elements from F&F's third film, released a year prior.

The Fast and the Furious: Drift
Developer(s)Raw Thrills
Publisher(s)Raw Thrills
Director(s)Eugene Jarvis
Producer(s)Andrew Eloff
Programmer(s)
  • Stephen Hack
  • William Catino
  • Cameron Silver
  • Scott Posch
Artist(s)
  • Nate Vanderkamp
  • Xion Cooper
  • Matt Davis
  • Andy Davis
  • Jeff Mattin
  • Ray Rosario
Composer(s)
  • Jonathan Hey
  • What the Hale Music
SeriesThe Fast and the Furious
Platform(s)Arcade
ReleaseMarch 28, 2007
Genre(s)Racing
Mode(s)Single player, multiplayer

Gameplay

Drift is very similar to its predecessor. But it also has seven new tracks and some cars, as well as a new soundtrack. Like its predecessor, customizable features add-ons to your car such as N2O (nitrous oxide), spoilers (for speed), decals, tires (for traction), and engines (for acceleration), and the players used the money they have earned from the races. Unlike the first game and its spin-off, which has a new status system; Players can see their car and updates. New cars are the Ford GT, Ford Mustang, Dodge Viper, Dodge Challenger, Saleen S7, Mazda RX-8, Mazda RX-7, Pontiac Solstice and Chevrolet Camaro. Cars taken in a cape are the Toyota Supra, Toyota MR2, the Mitsubishi Eclipse, Mitsubishi Lancer Evolution, Nissan 240SX, Toyota Celica , Dodge Charger, Chevrolet Corvette, Pontiac Firebird and Pontiac GTO. Like its predecessor, it has the PIN that can save your progress that has been made through the game by typing in a code.

Former legendary Midway sound designer Jon Hey followed his creation of the sound package The Fast and the Furious: Super Bikes with the audio development of this game.[3][4]

gollark: This isn't even well-defined and the lists are done wrong.
gollark: This seems more complex than the potatOS privacy policy and for what?
gollark: I don't understand what you actually mean, though.
gollark: I suspect they're deliberately trying to mildly harm the web to push people to native apps on their platforms.
gollark: And often randomly makes changes for no apparent reason which break things?

References

  1. "The Fast and the Furious™ Drift". Raw Thrills. October 31, 2007. Retrieved April 30, 2014.
  2. "The Fast and the Furious: Drift". GameSpot. March 28, 2007. Retrieved April 30, 2014.
  3. "The Fast and the Furious: Drift". MobyGames. May 15, 2017. Retrieved July 19, 2020.
  4. Wilcox, Dustin (January 8, 2018). "The Fast and the Furious: DRIFT – Arcade Retrospective". Wilcox Arcade. Retrieved July 19, 2020.
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