The Dungeon Master (video game)
The Dungeon Master is a ZX Spectrum video game developed and released by Crystal Computing in 1983.
The Dungeon Master | |
---|---|
Cover art | |
Developer(s) | Graham Stafford |
Publisher(s) | Crystal Computing |
Platform(s) | ZX Spectrum |
Release | |
Genre(s) | Role-playing video game |
The game allows you to create dungeons based in an underground labyrinth, and then venture into them with your lone adventurer, searching for a number of turquoise rings. The game is an early text based role-playing game, you move from room to room fighting various monsters, picking up equipment and gaining levels.
Reception
The game was well received when it was released.[2][3]
gollark: A few $ per hour, or something, outside of the free things.
gollark: It's not *that* production since nobody uses my software very much, but still.
gollark: I mean things like semantic search and text generation in my eternally-WIP personal wiki software.(Which isn't researchy, has to work for more than a month, and should not have data be sent to random Google servers)
gollark: I'm interested in deploying MLish things for various "production" things which don't really come under research, and so that doesn't really work.
gollark: You can only rent them, and they're hilariously expensive.
References
- The Dungeon Master at GameFAQs
- "Review...". Sinclair User (15): 107. June 1983.
- "Review...". ZX Computing (8308): 106. August 1983.
External links
- The Dungeon Master at SpectrumComputing.co.uk
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.