That's So Raven: Psychic on the Scene

That's So Raven: Psychic on the Scene is a point-and-click video game that is based on the TV series That's So Raven. In the video game, Raven has to stop the Thompson theater from closing.[1]

Developer(s)Handheld Games
Publisher(s)Buena Vista Games
Platform(s)Nintendo DS
Release
  • NA: November 2, 2006

Gameplay

The player has to go through many places while collecting items and talking to characters. The only way for the player to get inside certain areas is by making Raven change into a disguise. There is a fashion area of the game where the player can change how Raven looks in a variety of ways. There is a small number of mini-games.[2]

Reception

Lucas M. Thomas of IGN said that, "Most games like this deserve ridicule, but that this one doesn't because the fans will like it."[2] Common Sense Media said that the game is well-designed and that it has high entertainment value, but that the game might be too easy for some kids.[3] Matt Paddock of Game Vortex said that the only flaw is the bad grammar and negative talk.[4]

Reception

  1. "That's So Raven: Psychic on the Scene Review". Games4Girls. November 2006. Retrieved 2009-08-18.
  2. Thomas, Lucas M. (2006-12-01). "That's So Raven: Psychic on the Scene Review". IGN. Retrieved 2009-08-18.
  3. Hollingshead, Anise. "That's So Raven: Psychic on the Scene Review". Common Sense Media. Retrieved 2009-08-18.
  4. Paddock, Matt. "That's So Raven: Psychic on the Scene Review". Game Vortex. Retrieved 2009-08-18.
gollark: I'm taking your latest message about taking people out of context out of context.
gollark: My other piano is powered by a room of 20047 potatoes wired to electrodes.
gollark: My superior piano is powered via Tesla coil and sometimes just lightning, and communicates with other devices by bouncing radio signals off the moon.
gollark: Want to charge your laptop? Point your giant antenna dish in its general direction and enjoy losing most of the power and probably cooking yourself but enjoying the sheer freedom of not having to fiddle with the cables.
gollark: .
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