Thai (Unicode block)
Thai is a Unicode block containing characters for the Thai, Lanna Tai, and Pali languages. It is based on the Thai Industrial Standard 620-2533.
Thai | |
---|---|
Range | U+0E00..U+0E7F (128 code points) |
Plane | BMP |
Scripts | Thai (86 char.) Common (1 char.) |
Major alphabets | Thai Northern Thai Pali |
Assigned | 87 code points |
Unused | 41 reserved code points |
Source standards | Thai Industrial Standard 620-2529 and 620-2533 |
Unicode version history | |
1.0.0 | 92 (+92) |
1.0.1 | 87 (-5) |
Note: Five characters were removed from the Thai block in version 1.0.1 during the process of unifying with ISO 10646.[1][2][3] |
Block
Thai[1][2] Official Unicode Consortium code chart (PDF) | ||||||||||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F | |
U+0E0x | ก | ข | ฃ | ค | ฅ | ฆ | ง | จ | ฉ | ช | ซ | ฌ | ญ | ฎ | ฏ | |
U+0E1x | ฐ | ฑ | ฒ | ณ | ด | ต | ถ | ท | ธ | น | บ | ป | ผ | ฝ | พ | ฟ |
U+0E2x | ภ | ม | ย | ร | ฤ | ล | ฦ | ว | ศ | ษ | ส | ห | ฬ | อ | ฮ | ฯ |
U+0E3x | ะ | ั | า | ำ | ิ | ี | ึ | ื | ุ | ู | ฺ | ฿ | ||||
U+0E4x | เ | แ | โ | ใ | ไ | ๅ | ๆ | ็ | ่ | ้ | ๊ | ๋ | ์ | ํ | ๎ | ๏ |
U+0E5x | ๐ | ๑ | ๒ | ๓ | ๔ | ๕ | ๖ | ๗ | ๘ | ๙ | ๚ | ๛ | ||||
U+0E6x | ||||||||||||||||
U+0E7x | ||||||||||||||||
Notes |
History
The following Unicode-related documents record the purpose and process of defining specific characters in the Thai block:
Version | Final code points[lower-alpha 1] | Count | UTC ID | L2 ID | Document |
---|---|---|---|---|---|
1.0.0 | U+0E01..0E3A, 0E3F..0E5B | 87 | UTC/1991-058 | Whistler, Ken, Thai, Lao | |
UTC/1991-048B | Whistler, Ken (1991-03-27), "Thai, Lao", Draft Minutes from the UTC meeting #46 day 2, 3/27 at Apple | ||||
UTC/1992-xxx | Freytag, Asmus (1992-05-12), "B. Indic SC", Unconfirmed minutes for UTC Meeting #52, May 8, 1992 at Xerox | ||||
L2/02-017 | Whistler, Ken (2002-01-14), Character Properties for avagrahas, etc. | ||||
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gollark: Initiating protocol {spellName:"Smite Circle",uuidMost:4598574425788728643L,validSpell:1b,spellList:[{data:{key:"errorSuppressor"},x:1,y:2},{data:{key:"selectorLoopcastIndex"},x:1,y:3},{data:{params:{_target:2},key:"operatorEntityPosition"},x:1,y:4},{data:{key:"selectorFocalPoint"},x:1,y:5},{data:{key:"constantNumber",constantValue:"5"},x:2,y:2},{data:{params:{_number2:3,_number3:0,_number1:1},key:"operatorMultiply"},x:2,y:3},{data:{params:{_position:3,_radius:2},key:"rpsideas.selector_nearby_players"},x:2,y:4},{data:{key:"constantNumber",constantValue:"12"},x:2,y:5},{data:{key:"constantNumber",constantValue:"100"},x:3,y:2},{data:{params:{_target:3,_constant:1},key:"constantWrapper"},x:3,y:3},{data:{params:{_target:3},key:"operatorRandomEntity"},x:3,y:4},{data:{params:{_number:2,_target:1},key:"rpsideas.trick_debug_spamless"},x:3,y:5},{data:{key:"constantNumber",constantValue:"1"},x:3,y:6},{data:{params:{_time:3},key:"trickDelay"},x:4,y:3},{data:{params:{_target:3},key:"operatorEntityPosition"},x:4,y:4},{data:{params:{_position:1},key:"trickSmite"},x:4,y:5}],uuidLeast:-4961586245358496123L}.
gollark: If you do that, you will *force* me to activate Procedure Segoe UI Light 84.
gollark: I'll have to launch Countercontingency Arial-ι-4J then.
gollark: You can't have. That would be far too dangerous. The risk of causing a Helvetica scenario...
gollark: Hmm, time to initiate Contingency 6094-F then.
References
- "Unicode 1.0.1 Addendum" (PDF). The Unicode Standard. 1992-11-03. Retrieved 2016-07-09.
- "Unicode character database". The Unicode Standard. Retrieved 2016-07-09.
- "Enumerated Versions of The Unicode Standard". The Unicode Standard. Retrieved 2016-07-09.
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