Takuya Wada

Takuya Wada (和田 拓也, born 28 July 1990) is a Japanese football player.

Takuya Wada
和田 拓也
Personal information
Full name Takuya Wada
Date of birth (1990-07-28) 28 July 1990
Place of birth Kanagawa, Japan
Height 1.70 m (5 ft 7 in)
Playing position(s) Midfielder
Club information
Current team
Yokohama F. Marinos
Number 33
Youth career
2006–2008 Tokyo Verdy Youth
Senior career*
Years Team Apps (Gls)
2009–2012 Tokyo Verdy 74 (0)
2013 Vegalta Sendai 4 (0)
2013–2017 Omiya Ardija 109 (2)
2018– Sanfrecce Hiroshima 33 (2)
2019Yokohama F. Marinos (loan)
* Senior club appearances and goals counted for the domestic league only and correct as of 22 March 2019

Club statistics

Updated to 22 February 2019.[1][2]

Club performance League Cup League Cup Continental Total
Season Club League AppsGoals AppsGoals AppsGoals AppsGoals AppsGoals
Japan League Emperor's Cup J. League Cup AFC Total
2009Tokyo VerdyJ2 League5000--50
201010000--100
201120010--210
201239020--410
2013Vegalta SendaiJ1 League40-004080
Omiya Ardija9020--110
20142002030-250
2015J2 League34220--362
2016J1 League2100060-270
20172500000-250
2018Sanfrecce Hiroshima3321000-342
Total 220410090402434

Honours

Club

Yokohama F. Marinos
gollark: Honestly that's entirely unnecessary and I would probably only need simple splitting into lines and label handling, but you know.
gollark: That's how you would do it in my thing, using a somewhat insane S-expression assembly-ish language.
gollark: Using hypothetical assembly syntax I haven't actually implemented:```# start of memory to add kittens to(add r1 r0 0x1000) # maybe there would be nice dedicated syntax for "set register" actually# end of kittenized region(add r2 r0 0x1600)(label loop (add r3 r0 40) (poke r3 r1 0) (add r3 r0 94) (poke r3 r1 1) # and so on (add r1 r1 8) (jlt r1 r2 loop))```
gollark: To create RAM kittens, all you need to do is `ADD` the ASCII value of each character into a temporary register, `POKE` them into the right memory location (using the per-instruction `POKE` offset, probably), and then do that in a loop.
gollark: I should probably implement arithmetic instructions then a basic assembler, I guess, because hand-writing machine code is unpleasant.

References

  1. Nippon Sports Kikaku Publishing inc./日本スポーツ企画出版社, "J1&J2&J3選手名鑑ハンディ版 2018 (NSK MOOK)", 7 February 2018, Japan, ISBN 978-4905411529 (p. 124 out of 289)
  2. Nippon Sports Kikaku Publishing inc./日本スポーツ企画出版社, "2016J1&J2&J3選手名鑑", 10 February 2016, Japan, ISBN 978-4905411338 (p. 133 out of 289)


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