Super Lucky's Tale

Super Lucky's Tale is a 3D platformer video game developed by Playful Studios and published by Microsoft Studios for Windows 10 and Xbox One. It is the sequel to Lucky's Tale, a virtual reality 3D platformer for the Oculus Rift. The game was released as a launch title for the Xbox One X on November 7, 2017. The game is featured as part of the Play Anywhere program. It was announced during the Xbox presentation at E3 2017. In March 2018, the game became part of Xbox Game Pass.[1]

Super Lucky's Tale
Developer(s)Playful Studios
Publisher(s)Microsoft Studios (Xbox One, Windows)
  • NA: Playful Studios (Switch, PS4)
  • EU: PQube (Switch, PS4)
Composer(s)Aaron Brown, Romain Gauthier
EngineUnity
Platform(s)Xbox One
Microsoft Windows
Nintendo Switch
PlayStation 4
ReleaseXbox One, Microsoft Windows
  • WW: November 7, 2017
Nintendo Switch (New Super Lucky's Tale)
  • WW: November 8, 2019
PlayStation 4, Xbox One (New Super Lucky's Tale)
  • WW: August 21, 2020
Genre(s)Platform
Mode(s)Single-player

An expanded version of the game titled New Super Lucky's Tale for Nintendo Switch was revealed on the Nintendo Direct livestream at E3 2019 on June 11, 2019 and released on November 8, 2019. This same version was eventually announced for Xbox One and PlayStation 4 on May 18, 2020.

Gameplay

Super Lucky's Tale's gameplay has been described as reminiscent of 90's-era 3D platformers[2] such as Banjo-Kazooie, Crash Bandicoot and Super Mario 64.[3] Each of the game's five worlds is presented with its own hub, where each individual level can be accessed. The hubs are levels themselves, with coins to collect and some basic platforming required to reach new areas. Each hub has around five main levels, and a number of additional puzzles to complete. The goal of each of these levels is to collect clovers, which enable Lucky to take back control of the Book of Ages from Jinx. Each level has four clovers to find — one for completing the level, one for collecting 300 coins, one for finding the five letters that spell "LUCKY", and one 'secret' clover, which is usually in a hidden area of the level, or by completing a short time challenge.

The levels themselves offer a variety of platforming challenges. Some are 3D arenas with non-linear progression. Others feature 2D side-scrolling. There are also several mini-levels in each world, including Sokoban-style puzzles and mazes where Lucky is trapped in a marble and has to be guided to an exit. Finally, there are several boss fights featuring the Kitty Litter and Jinx.[4][5]

Plot

Super Lucky’s Tale follows Lucky Swiftail, a curious and brave fox on a quest to find his inner strength and help his sister Lyra protect the Book of Ages, inside of which exist entire worlds and characters. The game's antagonist is a cat named Jinx, a mysterious villain who is trying to steal the Book of Ages for his own nefarious purposes. Along the way, Lucky encounters a supporting cast of friends and adversaries. Lucky must confront the Kitty Litter, Jinx's mischievous children. Lucky also meets friends and allies along the way, including misplaced Yetis, Kookie Spookies, a village of farming worms, and other colorful characters, all of whom live inside the Book of Ages and who, without Lucky's help, will fall prey to Jinx and the Kitty Litter's evil machinations.[6][7]

Development

The character design of Lucky came about after numerous prototypes and concepts for animal characters, including a squirrel, a raccoon, and a lemur. Lucky was ultimately decided to be a fox, though his design would continue to receive tweaks before his final look was settled on. Mickey Mouse and Mario characters were cited as a key inspiration for Lucky’s design, as director Dan Hurd recalled they had a timeless look to them.

The original Lucky’s Tale was developed as a VR experience for the Oculus Rift. When the development team received an opportunity to develop Super Lucky’s Tale for the Xbox One, they saw it as an opportunity to bring the Lucky franchise to a new audience. When the team set up a meeting with Nintendo with an early version of Super Lucky’s Tale running on the Nintendo Switch, Nintendo was very interested to see how a port would turn out. Microsoft, who originally published the game on Xbox One and Windows PC, were supportive of Playful’s choices realizing that a Nintendo Switch release would heighten franchise awareness.

The game was one of the first Xbox One games to feature Dolby Atmos support.[8]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(NS) 76/100[9]
(PC) 59/100[10]
(XONE) 64/100[11]
Review scores
PublicationScore
Destructoid(XONE) 7/10[12]
EGM(XONE) 4/10[13]
GameSpot(XONE) 6/10[14]
IGN(XONE) 5/10[15]
Nintendo Life(NS) 8/10[16]

Super Lucky's Tale received "mixed or average" reception, according to review aggregator Metacritic.[17]

Chris Carter from Destructoid gave the game a 7 out of 10 calling it "a clean, responsive platformer" and noted its controls are "an achievement given how sloppy some mechanics are in recent mascot platformers."[12] Kallie Plagge from GameSpot noted its limited camera controls are frustrating and added, "It's easy to imagine how Super Lucky's Tale would be the highlight of a younger kid's weekend, but it has little to offer anyone looking for an enjoyably challenging 3D platformer."[18]

New Super Lucky's Tale received a more "positive" reception, according to review aggregator Metacritic.[19]

In his review for Nintendo Enthusiast, Brett Medlock concluded that "from beginning to end, New Super Lucky’s Tale is a much more streamlined experience than the original. Any qualms [with] the original game have been rectified in this reimagined edition for Nintendo Switch. It’s a fun-filled experience that shouldn’t go unplayed by 3D platformer fans."[20]

Chris Scullion from Nintendo Life summarised that New Super Lucky’s Tale is a "solid port of an underrated platformer with a greatly improved camera. It's a little on the short side and may not provide much of a challenge to more hardened gamers – and if you already own it on Xbox One there really isn't enough 'new' here to warrant a second purchase – but what makes it worth a look is its uncanny ability to make you smile, and this is something that can't be overlooked, especially in modern times."[21]

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gollark: You are NEVER done sorting.
gollark: I've still got the ND, if you want that at all...?
gollark: That's the one time a nocturne has actually looked kind of good.
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References

  1. Nelson, Mike (26 February 2018). "Xbox Game Pass: Sea of Thieves, Rise of the Tomb Raider, Super Lucky's Tale and More Coming in March". Xbox. Microsoft. Retrieved 2 March 2018.
  2. Fahey, Mike (November 6, 2017). "Super Lucky's Tale is a delightful take on Nintendo 64-era 3D platformers". Kotaku. Retrieved November 6, 2017.
  3. Wallace, Mitch (November 15, 2017). "'Super Lucky's Tale' Is Xbox One X's Charming, 4K Alternative To 'Super Mario Odyssey'". Forbes. Retrieved November 15, 2017.
  4. Snaith, Kim (November 17, 2017). "Super Lucky's Tale Review (PC): This Fox Needs More Love". Gamespew. Retrieved November 20, 2017.
  5. Peeples, Jeremy (November 3, 2017). "Review: Super Lucky's Tale". Hardcore Gamer. Retrieved February 21, 2018.
  6. Hurd, Dan (November 7, 2017). "Super Lucky's Tale Is Here!". Microsoft. Retrieved November 7, 2017.
  7. "Buy Super Lucky's Tale - Microsoft Store". Microsoft. Retrieved February 21, 2018.
  8. https://news.xbox.com/en-us/2017/11/13/xbox-one-x-windows-sonic-dolby-atmos-feature/
  9. https://www.metacritic.com/game/switch/new-super-luckys-tale
  10. "Super Lucky's Tale for PC Reviews". Metacritic. Retrieved November 3, 2017.
  11. "Super Lucky's Tale for Xbox One Reviews". Metacritic. Retrieved November 3, 2017.
  12. Carter, Chris (November 3, 2017). "Review: Super Lucky's Tale". Destructoid. Retrieved November 3, 2017.
  13. Carsillo, Ray (November 6, 2017). "Super Lucky's Tale Review". EGM. Retrieved November 6, 2017.
  14. Plagge, Kallie (November 3, 2017). "Super Lucky's Tale Review". GameSpot. Retrieved November 3, 2017.
  15. McCaffrey, Ryan (November 3, 2017). "Super Lucky's Tale Review". IGN. Retrieved November 3, 2017.
  16. Scullion, Chris (November 8, 2019). "New Super Lucky's Tale Review".
  17. "Super Lucky's Tale Critic Reviews for Xbox One". Metacritic. Retrieved February 21, 2017.
  18. Plagge, Kallie (November 3, 2017). "Super Lucky's Tale Review". Game Spot. Retrieved February 21, 2018.
  19. https://www.metacritic.com/game/switch/new-super-luckys-tale/critic-reviews
  20. Medlock, Brett (November 8, 2019). "New Super Lucky's Tale is so much better than the original". Retrieved January 2, 2020.
  21. Scullion, Chris (November 8, 2019). "New Super Lucky's Tale Review". Retrieved January 2, 2020.
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