Super Bowling

Super Bowling (スーパーボウリング) is a video game for the Super NES and the Nintendo 64. Due to this game being released near the end of the N64 production cycle and there not being many copies produced, it has become one of the most valuable and rarest N64 games.

Super Bowling
Cover art
Developer(s)KID
Publisher(s)Athena
Technōs Japan
Producer(s)Yoshihisa Kishimoto
Platform(s)Super NES, Nintendo 64
ReleaseSuper NES:
  • JP: July 3, 1992
  • NA: September 1992
Nintendo 64:
  • JP: March 26, 1999
  • NA: January 15, 2000
Genre(s)Bowling
Mode(s)Single-player, multiplayer (up to 4 players)

Gameplay

Four computer opponents are available, two female and two male. There are three modes: Golf, Normal, and Practice where the player constructs his own scenarios and practices knocking down the bowling pins with either one or two balls.

Reception

Entertainment Weekly gave the game a B and wrote that "while it still doesn't rack up to the real thing, at least Super Bowl (for Super NES) has a sense of humor — an animated green chicken comments on the action, the on-screen players make funny faces when they throw gutter balls, and there's a 'golf ball' option that lets you alleviate bowling's inherent lack of excitement by assigning pars for different pin setups. Unlike The Blue Marlin or Side Pocket, Super Bowling offers at least one improvement over the real-life game: Scoring is completely automatic, meaning you don't need a degree in particle physics to tabulate two spares after a strike."[1]

gollark: What I might do, though there are probably many ways to: make a program in Node.js or whatever (personal preference) which responds with whatever image is set to any requests for that, and which allows you to upload an image, converts it to the right format, then saves it to be sent when the ESP requests it.
gollark: And you want to be able to upload pictures to some sort of web thing to send to the ESP?
gollark: That... sounds possible though I don't know exactly what you mean.
gollark: Actually, you could probably just use a static file server and a program to swap out the file every now and then, that would work too.
gollark: Even C, if you're insane.

See also

References

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