Stephen Crow

Stephen Crow (born 1965 in Paddock Wood, Kent) (also known as Stephen J. Crow, Steve Crow, and Steve J. Crow) is a game programmer who worked in the 1980s on the ZX Spectrum platform, programming for companies such as Hewson Consultants and Bubble Bus Software. He also worked with members of the Graftgold team. More recently, he was the lead artist working for Monkeytropolis, a game company that is no longer active.[1]

Recognition

Crow was elected "Best Programmer Of The Year" in 1986 by the readers of CRASH.[2] He was also voted best programmer of the year at the 1985 Golden Joystick Awards.[3]

Games

ZX Spectrum

  • Laser Snaker (1983), Poppy Soft
  • Factory Breakout (1984), Poppy Soft
  • Wizard's Lair (1985), Bubble Bus Software
  • Starquake (1985), Bubble Bus Software
  • Firelord (1986), Hewson
  • Uridium (1986), Hewson
  • Uridium+ (1987), Hewson
  • Zynaps (1987), Hewson
  • Eliminator (1988), Hewson
  • Heavy Metal (1990), US Gold

Commodore 64

Other platforms

gollark: Prematurely optimizing mostly irrelevant parts of your thing for "premium"ness and such, I mean.
gollark: I think you're prematurely optimizing somewhat?
gollark: What? Why?
gollark: ÆÆÆÆ, cascading stylesheets.
gollark: This is not optimal.

References

  1. EWJ TGSMA Team - Steve Crow Retrieved on 17 July 2007
  2. The 1986 Crash Readers' Awards Best Programmer Retrieved on 2 August 2007
  3. http://www.worldofspectrum.org/showmag.cgi?mag=C+VG/Issue055/Pages/CVG05500090.jpg


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