Startown Liberty
Contents
Startown Liberty is a supplement which provides encounters and events in the area near a world's starport.[1]
Reception
Stephen Nutt reviewed Startown Liberty for Imagine magazine, and stated that "Startown liberty is not a full scenario, it is a play-aid. As such it is really useful to a referee and it can be used over and over again."[2]
Tony Watson reviewed Startown Liberty in The Space Gamer No. 72.[1] Watson commented that "Startown Liberty is a fine way to provide a playing group with diversion, red herrings, or a necessary contact."[1]
Reviews
- Different Worlds #37 (Nov./Dec., 1984)
gollark: Regardless of whether having guns is a good idea or not, it's still a bit stupid to set government policy based on the latest terror attack.
gollark: It would be good, but someone will inevitably kill it a few electoral terms down the line.
gollark: I mean, if that 3 month extension thing goes through, it might be workable, at least.
gollark: This is a new level of craziness. An Australian prime minister claimed that their laws were more important than the laws of mathematics, but they're trying to beat simple logic.
gollark: I think they voted to not have one, but I don't know how that's actually meant to work.
References
- Watson, Tony (January–February 1985). "Featured Review: Traveller Supplements from Gamelords". The Space Gamer. No. 72. Steve Jackson Games. pp. 7–8.
- Nutt, Stephen (July 1984). "Notices". Imagine (review). No. 16. TSR Hobbies (UK), Ltd. p. 41.
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