Gamelords

Gamelords was an American game company that produced role-playing games and game supplements.

History

Gamelords published the role-playing game Thieves' Guild in 1980.[1] Looking to produce more group-oriented products for The Fantasy Trip, Howard M. Thompson of Metagaming Concepts signed an agreement in 1982 with Gamelords to create a campaign world for the game, but he terminated the agreement after only two campaign books were published.[2]:80

When FASA ended its support of Traveller, William H. Keith, Jr. and J. Andrew Keith moved their Traveller writing to Gamelords.[2]:120 The Keith brothers wrote seven Traveller supplements for Gamelords, including The Mountain Environment (1983), The Undersea Environment (1983), and The Desert Environment (1984).[2]:131

gollark: I read that somewhere, I forgot where.
gollark: Apparently the retinas also do edge detection stuff onboard.
gollark: And if you're running away from problems very fast, special ethical relativity.
gollark: For example, accurately handling your moral obligation to yourself (over short distances) requires quantum ethics.
gollark: It's obviously not a *complete* ethical system.

References

  1. "Game:Thieves' Guild - Gamelords, Ltd". Google Arts & Culture. Retrieved 2020-03-10.
  2. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.


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