Starmancer

Starmancer is a construction- and management- simulation game, in development by Ominux Games, and published by Chucklefish. Its game state is viewed from an isometric perspective, taking place in a procedurally generated galaxy. The game will be released for Microsoft Windows, macOS, and Linux. A closed-alpha version was released in April 2019.

Starmancer
Developer(s)Ominux Games
Publisher(s)Chucklefish
Programmer(s)Tyler Millershaski
Artist(s)Victor Seiseki
Composer(s)Dirk Kluesing
EngineUnity
Platform(s)Windows, macOS, Linux
Genre(s)Construction and management simulation
Mode(s)Single-player

Gameplay

In Starmancer, the player plays as a Starmancer Core, which is a human-artificial intelligence hybrid who has been irreversibly fused with their core. The game emphasizes player freedom, with the main objective of the game being the preservation of the Starmancer Core and station. Unlike typical colony-management games, Starmancer does not end when all colonists are dead, instead giving the player the ability to create new ones at will.

Development

Starmancer was officially unveiled via Kickstarter on February 12, 2018[1] and achieved full funding within three days. Starmancer has been in development for 5 years as of 2020. On April 2, 2018, Ominux added an additional programmer to the team,[2] who quietly left the project shortly before E3 2019. On April 22, 2019, the game was released into closed alpha for Kickstarter backers and those who pre-ordered via Backerkit. Starmancer also received additional attention at E3 2019, where they showed off the game as part of the Indie Games Show.[3] Starmancer was set to release sometime in the first quarter of 2020[4]

References

  1. "Starmancer". Kickstarter. Retrieved 2019-10-25.
  2. "Weekly Dev Update". Starmancer. Retrieved 2019-10-25.
  3. Gera, Emily; Gera, Emily (2019-06-10). "'Starmancer' Is Your Next Space Colony Sim Obsession from Chucklefish". Variety. Retrieved 2019-10-25.
  4. https://www.playstarmancer.com/presskit
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