Space Marauder

Space Marauder (known as Burai Senshi Color in Japan[2]) is a horizontal scrolling shooter developed and published by KID in Japan and Agetec in North America for the Game Boy Color. It was released in Japan on July 23, 1999, and in North America on August 28, 2000.

Space Marauder
Developer(s)KID[1]
Publisher(s)Agetec [1]
KID (JPN)
Platform(s)Game Boy Color
Release
Genre(s)Scrolling shooter
Mode(s)Single Player

It is a colorized version of Burai Fighter on the Game Boy which in turn is a port of the Nintendo Entertainment System version.

Gameplay

Space Marauder is a scrolling shooter, and has been compared to NES and SNES era shooter games such as Space Megaforce.[3] The game puts the player in the role an infantryman dropped into an alien base that is determined to enslave humanity.[3] There are three different power-ups, and the game allows you to shoot in eight different directions. However, due to the difficulty of switching the direction of fire during the midst of battle, it is regarded to be easier to just shoot in one direction.[3] The three power-ups are considered standard for the genre: a blue bullet, a lighter blue laser, and a pink laser.[3] The game uses a password system to continue progress.[3]

Reception

Space Marauder received marginally positive reviews from critics. Nintendo Power gave the game a 6.4 out of 10.[1] IGN, the only other major critical site to give the game a score, awarded the game a 6 out of 10, noting its old school factor and complimenting the usage of a genre that had been long dead.[3]

gollark: No, m³ is m\*m\*m, or just mmm, silly.
gollark: The plural is contaboi, and I think the ping warning is specifically about Lem³y.
gollark: I kind of expect you to just randomly decide to switch time zones and mute everyone early now.
gollark: Oh, so you switched to UTC again?
gollark: Better hardware support? Probably not!

References


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