Soldiers at War

Soldiers at War is a turn-based tactics game set in World War II. The player takes control of eight-man squads through the campaign of fifteen historically based missions, starting in north Africa and ending in Germany. Soldiers gain experience with time and can take items with them onto the next mission. The game also features a selection of single play stand-alone missions and a scenario editor. The multiplayer mode allows up to four people to participate in competitive games via LAN or online.

Soldiers at War
Developer(s)Random Games
Publisher(s)Strategic Simulations, Inc.
Designer(s)John E. Slaydon
Platform(s)Windows
Release
  • EU: March 20, 1998
  • NA: May 25, 1998
Genre(s)Turn-based tactics
Mode(s)Single-player, multiplayer

Gameplay

The player must select their squad from a group of 32 men, each with different skill levels, and then equip them for according to their role in the squad and objectives of the mission. The game is played from an isometric perspective, and layers of terrain can be removed in order to see inside buildings or behind other objects. The campaign is played from the perspective of American forces during World War 2.

gollark: Also, time is not very relative on human scales; we don't move particularly fast or through high gravity mostly, so it's close enough.
gollark: Why are you poking holes in your ears? What did your ears ever do to you?
gollark: µhahaha it is not 3AM.
gollark: ++delete 3AM
gollark: Besides, I can always use the chronoapioformic transducer.


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