Shun Nakamura
Shun Nakamura (中村 俊, Nakamura Shun) is a game designer for Sonic Team, whose works include Samba de Amigo,[1] Billy Hatcher and the Giant Egg and Sonic the Hedgehog.
Production history
- Sonic R (1997/1998) — Game Designer (Sega Enterprises Ltd.) (Sega) (as Syun Nakamura)
- Sonic Adventure (Dreamcast; 1998) — Field Designer
- ChuChu Rocket! (Dreamcast; 1999) — Puzzle Editors
- Samba de Amigo (Dreamcast; 2000) — Director, Main Planner
- ChuChu Rocket! (Game Boy Advance; 2001) — Puzzle Editors
- Sonic Adventure 2: Battle (2001) — Special Thanks
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Director, Lead Game Designer
- Sonic Heroes (2003) — Development Support
- Sonic the Hedgehog (2006) — Director, Chief Game Designer, Game Story, Game Title
- Sonic and the Secret Rings (2007) — Game Title
- Mario & Sonic at the Olympic Games (2007) — Planning Supervisor
- Sonic Riders: Zero Gravity (2008) — Game Title
- Sonic Unleashed (PS2 & Wii Version) (2008) — Game Title
- Sonic Unleashed (PS3 & Xbox 360 Version) (2008) — Level Design Special Thanks
- Mario & Sonic at the Olympic Winter Games (Wii Version) (2009) — Lead Game Designer (Game Design Section)
- Sonic & Sega All-Stars Racing (2010) — CS2 R&D (Sega Japan)
- Rhythm Thief & the Emperor's Treasure (2012) — Producer & Director
- Sonic Lost World (Wii U & 3DS Version) (2013) — Sonic Character Supervisor (Sega Corporation)
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) — Project Support (Sega Development Team)
- Tembo the Badass Elephant (2015) — Supervisor (Sega)
- Mario & Sonic at the Rio 2016 Olympic Games (2016) — Project Support (Sega Games Development Team)
- Sonic Boom: Fire & Ice (2016) — Project Support
- Sonic Forces (2017) - Producer
- Valkyria Chronicles 4 (2018) — Development Support
- Sakura Wars (2019) — Battle Part Director
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References
- Inc, Nintendo of America (2007). Nintendo power. Nintendo of America. p. 172. Retrieved 25 May 2011.
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