Serpent (video game)

Serpent (かこむん蛇, Kakomunja) is a Game Boy snake game developed by Naxat Soft. It was released in 1990 for the North American and Japanese markets.

Serpent
Japanese cover art
Developer(s)Naxat Soft[1]
Publisher(s)Naxat Soft
Taxan
Composer(s)Atsuhiro Motoyama[2]
Platform(s)Game Boy
Release
Genre(s)Snake
Mode(s)Single-player
Multiplayer (up to two players)

Gameplay

When one snake is cornered in and stopped, it will self-destruct, with the surviving snake winning the match.

In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed number of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm.

There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level.[3] Missiles can be launched when the player collects them on the field. White numbers help the player develop a longer body while black numbers make the body shorter.[4]

Missiles can either make the enemy faster (black missiles) or slower (white missiles). Winning 7 of the 13 possible matches automatically makes the player into the "champion of serpents.[3]"

gollark: If there's demand I could move the relay to skynet2 and add logging to that.
gollark: I mean, skynet1 has the relay hooked up to it and that sends chatlogs, so you can access them in a really inconvenient format if the relay ever gets rebooted.
gollark: Well, that's fixed.
gollark: Wow, I need to update to skynet2 on stuff, skynet1's web log viewer broke somehow.
gollark: I have no idea why you would want that.

References

  1. "Release information for Serpent". GameFAQs. Retrieved 2012-07-04.
  2. "Composer information for Serpent". Portable Music History. Retrieved 2012-09-21.
  3. "Basic overview of Serpent". allgame. Retrieved 2012-07-04.
  4. "Advanced overview of Serpent" (in Japanese). GB no Game Seiha Shimasho. Retrieved 2012-07-04.
Reception
Review score
PublicationScore
AllGame
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