Saber Interactive
Saber Interactive Incorporated is an American video game developer founded in 2001 with headquarters in Fort Lauderdale, Florida. The company has regional offices in Saint Petersburg, Madrid, Minsk, Porto and Sundsvall and employs over 600 people.[2][3] Saber was acquired by Embracer Group in February 2020 for $525 million, making the studio a direct subsidiary.
Subsidiary | |
Industry | Video games |
Founded | 2001 |
Founders |
|
Headquarters | , US |
Number of locations | 5 offices (2019) |
Key people | Matthew Karch (CEO) |
Number of employees | 600[1] (2019) |
Parent | Embracer Group (2020–present) |
Subsidiaries | Saber Spain Saber Porto 4A Games New World Interactive |
Website | saber3d |
History
Saber Interactive was founded in 2001 by Andrey Iones, Matthew Karch, and Anton Krupkin.[4][5] Karch continues to serve as chief executive officer and Iones as chief operating officer.[6] Saber developed and uses a proprietary game engine, the Saber3D Swarm engine, which was introduced with TimeShift (2007) and has continuously evolved for use in current games[7][8]
On August 1, 2016, Saber Interactive opened its fourth internal studio in Madrid.[9] In October 2019, Saber Interactive acquired Bigmoon Entertainment, a game development studio of forty people based in Porto, Portugal, and rebranded the studio as Saber Porto.[10][11]
In August 2019, id Software studio director Tim Willits joined Saber as chief creative officer.[12]
In February 2020, Embracer Group acquired Saber in a deal worth US$525 million, consisting of an upfront payment of US$150 million and an additional payment of US$375 million over the following three years based on performance. Saber became the fifth direct subsidiary under Embracer and will maintain autonomy under the deal.[13]
In August 2020, Saber Interactive acquired the companies 4A Games and New World Interactive.[14]
Games developed
By Saber Interactive Russia
Year | Title | Platform(s) | Publisher | Ref. |
---|---|---|---|---|
2012 | Inversion | Microsoft Windows | Namco Bandai Games | [19] |
PlayStation 3 | ||||
Xbox 360 | ||||
2016 | FIE Swordplay | Android | International Fencing Federation | [48] |
iOS | ||||
2017 | NBA Playgrounds | Microsoft Windows | Mad Dog Games | [49] |
PlayStation 4 | ||||
Xbox One | ||||
2018 | NBA Playgrounds: Enhanced Edition | Nintendo Switch | Saber Interactive | [50] |
By Saber Interactive Spain
Year | Title | Platform(s) | Publisher | Ref. |
---|---|---|---|---|
2017 | NBA Playgrounds | Microsoft Windows | Mad Dog Games | [49] |
PlayStation 4 | ||||
Xbox One | ||||
2018 | NBA Playgrounds: Enhanced Edition | Nintendo Switch | Saber Interactive | [50] |
2018 | NBA 2K Playgrounds 2 | Microsoft Windows | 2K Sports | [51] |
PlayStation 4 | ||||
Xbox One | ||||
Nintendo Switch |
References
- "Saber Expands To Porto!". saber3d.com. Retrieved February 24, 2020.
- "Company". Saber Interactive. Archived from the original on March 26, 2019. Retrieved October 21, 2019.
- Palumbo, Alessio (May 25, 2020). "Saber Interactive Interview - World War Z's Success (Over 10M Registered Players) and Beyond". Wccftech. Retrieved July 1, 2020.
- Nutt, Christian (November 20, 2007). "The Development Of A Continuum: Andrey Iones On TimeShift". Gamasutra. Archived from the original on May 28, 2019. Retrieved October 21, 2019.
- VB Staff (December 7, 2017). "Saber Interactive: Classic shooters show off technical chops". VentureBeat. Archived from the original on May 28, 2019. Retrieved May 28, 2019.
- Takahashi, Dean (December 26, 2018). "How World War Z will pick up where Left 4 Dead left us stranded". VentureBeat. Archived from the original on April 26, 2019. Retrieved May 28, 2019.
- Adams, David (January 10, 2005). "Atari Announces New Shooter". IGN. Archived from the original on May 28, 2019. Retrieved May 28, 2019.
- "World War Z Swarm engine runs "amazingly" on next-gen hardware". MSPoweruser. May 27, 2020. Retrieved July 1, 2020.
- "Olé!". Saber Interactive. August 1, 2016. Retrieved April 18, 2020.
- Valentine, Rebekah (October 18, 2019). "Saber Interactive acquires Bigmoon Entertainment". GamesIndustry.biz. Archived from the original on October 20, 2019. Retrieved October 21, 2019.
- "Saber Interactive buys Bigmoon Entertainment, announces two new projects". VentureBeat. October 18, 2019. Retrieved April 18, 2020.
- "Quake director Tim Willits explains why he's joining Saber Interactive". VentureBeat. August 13, 2019. Retrieved July 1, 2020.
- Taylor, Haydn (February 19, 2020). "Embracer Group acquires Saber Interactive in $525m deal". GamesIndustry.biz. Retrieved February 19, 2020.
- https://www.gematsu.com/2020/08/embracer-group-acquires-4a-games-deca-games-new-world-interactive-palindrome-interactive-pow-wow-entertainment-sola-media-rare-earth-games-and-vermila-studios
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- Life, Nintendo (May 27, 2018). "Two-Wheel Insanity Simulator Road Redemption Is Switch Bound". Nintendo Life. Retrieved April 30, 2020.
- HandheldPlayers (November 27, 2018). "Spintires: MudRunner – American Wilds Edition Out Now On Nintendo Switch". Handheld Players. Retrieved April 30, 2020.
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- "Saber Interactive will stay on SnowRunner after Embracer's embrace". VentureBeat. February 19, 2020. Retrieved April 30, 2020.
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