Ridge Racer Accelerated

Ridge Racer Accelerated for iOS is an arcade racing video game developed by Namco Networks. It is part of the Ridge Racer video game series. The game was released on the App Store and it uses micro-transactions for unlocking more courses and an extra car class. There are three cars available per class, with six cars more to be unlocked during the game's progress. The game also features an SP1 class consisting of prototype cars. The game features an Arcade, Duel, Survival and Time Attack mode. The game uses the same engine, race courses and menu system from Ridge Racer 2 (PSP).

Ridge Racer Accelerated
Developer(s)Namco Networks
Publisher(s)Namco Networks
SeriesRidge Racer
Platform(s)iOS
Release
  • WW: 15 December 2009
Genre(s)Racing
Mode(s)Single-player

It features a full motion video opening that stars Reiko Nagase.

Gameplay

In-game screenshot of an arcade race

The core aspect of the entire Ridge Racer series is drift racing, that is traditional lap racing against opponents with the added twist of intentionally oversteering and sliding the car through sharp corners and turns, known as "drifting", which earns the player several bonuses during a race.

Controlling the car is done by tilting to steer and on screen buttons for accelerating, decelerating and nitrous.

Notable also is the "nitrous boost" system from the previous games in the series.. The player has a Nitrous Gauge made up of three nitrous tanks, which at the start of a race are either completely depleted or only partially full. As the player drifts through the corners (especially at very high Slip angles) during the race, their nitrous gauge fills up. When the player fills up one of the three nitrous tanks, it can be activated to achieve a temporary speed boost. The nitrous tanks cannot be recharged while any tank is in use though, but the residual speed increase when the nitrous boost expires can be used just before entering corners to recharge the player's nitrous tanks at a faster rate than normal.

The game features 8 unique courses (16 when played in reverse) with 3 more (6 when played in reverse) that can be bought in-game, all taken from previous PlayStation games. Including purchased courses (forward and reversed), the total number of tracks comes to 22.

The cars in the game include six classes, each increasing in speed and difficulty. There is a seventh (Special) class.

The game features 48 cars (9 cars in 5 classes with 3 in a Special Class) with another class that can be bought in-game. Each class of cars has 3 read-to-drive cars with 6 cars waiting to be unlocked. The Special Class has 1 car available with 2 cars waiting to be unlocked. Including purchased cars, the total rides comes to 57.

Music

The music in the game is a collection of tracks taken from the PSP version of Ridge Racer. Players can also listen to their own personal music library stored on their iPod/iPhone.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic50/100[1]
Review score
PublicationScore
IGN5/10[2]

The game received "mixed" reviews according to the review aggregation website Metacritic.[1]

gollark: Oneliners everywhere, abuse of higher order functions and closure, apiothaumatic entities, zero classes, and odd state handling.
gollark: My default one is very obvious and I'm aware of that.
gollark: I can easily fake someone else's style though.
gollark: HelloBoi is 929384 more intelligent than you.
gollark: And it lets you invoke such wondrous curses.

References

  1. "Ridge Racer Accelerated for iPhone/iPad Reviews". Metacritic. Retrieved 8 April 2017.
  2. Buchanan, Levi (16 December 2009). "Ridge Racer Accelerated Review". IGN. Retrieved 8 April 2017.
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