Result
A result (also called upshot) is the final consequence of a sequence of actions or events expressed qualitatively or quantitatively. Possible results include advantage, disadvantage, gain, injury, loss, value and victory. There may be a range of possible outcomes associated with an event depending on the point of view, historical distance or relevance. Reaching no result can mean that actions are inefficient, ineffective, meaningless or flawed.
Some types of result are as follows:
- in general, the outcome of any kind of research, action or phenomenon
- in games (e.g. cricket, lotteries) or wars, the result includes the identity of the victorious party and possibly the effects on the environment
- in mathematics, the final value of a calculation (e.g. arithmetic operation), function or statistical expression, or the final statement of a theorem that has been proven
- in statistics, any information analyzed, extracted or interpolated from polls, tests or logs
- in computer sciences, the return value of a function, state of a system or list of records matching a query (e.g. web search). The result type is the data type of the data returned by a function.
- in science, the outcome of an experiment (e.g. see null hypothesis)
- in forensics and justice, the proof of guilt or innocence of a suspect after evaluating evidence in a criminal investigation
- in economics and accounting, the profit or loss at the end of a fiscal period.
- in democracy,
In management
In management and related fields, a result is a piece of information that has certain properties in absolute terms or in relation to previous results or settings:
impact | |||
---|---|---|---|
positive (+) | neutral (0) | negative (-) | |
profitability | profit | balance | loss |
contest | win | tie | loss |
confrontation | victory | armistice | defeat |
competition | success | no change | failure |
change | increase | stagnation | decrease |
causality | direct | random | indirect |
reliability | reliable | undetermined | unreliable |
credibility | confirmed / verified | unknown | denied / falsified |
consistency | consistent | equivalent | inconsistent |
sensitivity | public / open | unclassified | classified / secret |
fragility | antifragile | robust | fragile |
accuracy | accurate / true | undefined / null | inaccurate / false |
relevance | important | normal | negligible / meaningless |
gollark: Native `<a>` elements would make the browser's foolish navigation happen, which would do uncool stuff like downloading some HTML and reloading all the JS and styles and such.
gollark: While it is capable™ of effectively setting `innerHTML` internally, this would make the links not work properly.
gollark: My application™ is a single-page app™ and the UI™ renders to virtual DOM™.
gollark: Based on my extremely unscientific benchmarks, markdown-it would be about twice as fast, but it's not really as customizable, doesn't produce a parse tree I can use for stuff, and produces HTML directly, which is not ideal.
gollark: I disabled an extension for *tab counting* which was apparently insanely inefficient and got a 150ms saving, though.
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