Red Dog: Superior Firepower

Red Dog: Superior Firepower is a video game released in 2000 for the Sega Dreamcast, it was developed by Argonaut Games.

Red Dog: Superior Firepower
Developer(s)Argonaut Games
Publisher(s)
Producer(s)Nick Clarke
Designer(s)Sefton Hill
Programmer(s)Matt Godbolt
Matthew Porter
Saviz Izadpanah
Platform(s)Dreamcast
Release
  • NA: October 31, 2000
Genre(s)Action
Mode(s)Single-player, multiplayer

Gameplay

Red Dog: Superior Firepower is composed of six single-player missions, seven challenge missions, and numerous combinations of game types and maps in multi-player mode.

Plot

gollark: The stages of git clone are: Receive a "pack" file of all the objects in the repo database Create an index file for the received pack Check out the head revision (for a non-bare repo, obviously)"Resolving deltas" is the message shown for the second stage, indexing the pack file ("git index-pack").Pack files do not have the actual object IDs in them, only the object content. So to determine what the object IDs are, git has to do a decompress+SHA1 of each object in the pack to produce the object ID, which is then written into the index file.An object in a pack file may be stored as a delta i.e. a sequence of changes to make to some other object. In this case, git needs to retrieve the base object, apply the commands and SHA1 the result. The base object itself might have to be derived by applying a sequence of delta commands. (Even though in the case of a clone, the base object will have been encountered already, there is a limit to how many manufactured objects are cached in memory).In summary, the "resolving deltas" stage involves decompressing and checksumming the entire repo database, which not surprisingly takes quite a long time. Presumably decompressing and calculating SHA1s actually takes more time than applying the delta commands.In the case of a subsequent fetch, the received pack file may contain references (as delta object bases) to other objects that the receiving git is expected to already have. In this case, the receiving git actually rewrites the received pack file to include any such referenced objects, so that any stored pack file is self-sufficient. This might be where the message "resolving deltas" originated.
gollark: UPDATE: this is wrong.
gollark: > Git uses delta encoding to store some of the objects in packfiles. However, you don't want to have to play back every single change ever on a given file in order to get the current version, so Git also has occasional snapshots of the file contents stored as well. "Resolving deltas" is the step that deals with making sure all of that stays consistent.
gollark: A lot?
gollark: probably.

References

Jim Preston reviewed the Dreamcast version of the game for Next Generation, rating it three stars out of five, and stated that "A fun, colorful 3D take on Moon Patrol that is best when played with some friends."[1]

References

  1. Preston, Jim (January 2001). "Finals". Next Generation. Vol. 4 no. 1. Imagine Media. p. 97.


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