Quest: Brian's Journey

Quest: Brian's Journey is a 2000 role-playing video game published in North America by Sunsoft for the Game Boy Color. The game's title screen instead displays the title as Quest RPG: Brian's Journey.

Quest: Brian's Journey
North American box art
Developer(s)Atelier Double[1]
Publisher(s)
Platform(s)Game Boy Color
Release
  • JP: January 15, 2000
  • NA: January 23, 2000
Genre(s)Role-playing game
Mode(s)Single-player

The original Japanese version was published by Imagineer under the title Elemental Tale - Jack's Great Adventure: Satan's Counterattack (Elemental Tale: ジャックの大冒険 大魔王の逆襲, Elemental Tale - Jack no Daibouken: Daimaou no Gyakushuu). This game is a demake of another Imagineer product, the Nintendo 64 game Quest 64.

Plot

The game's story is set in Celtland, a fantastic medieval world that resembles Ireland. The plot is an expanded version of Quest 64's plot: the playable character is an apprentice mage named Brian. He originally sets off to find his father who has left the monastery of the mages; the player later learns later that his father is looking for a thief who has stolen the "Eletale Book". The player must also collect elemental amulets, which have been hoarded by powerful criminals and are integral in the defeat of the game's final boss.

Gameplay

Much like in the Nintendo 64 version, the player controls the protagonist, Brian, moving around the game's locations from an overhead perspective. The players levels up the character's four elemental skills using experience points gained from fighting enemies in order to learn new spell combinations.

Reception

Reception
Review scores
PublicationScore
AllGame[2]
IGN4/10[3]

IGN scored the game 4 out of 10, citing the game's innovative battle system but heavily criticizing the bland story.[3] The game also received criticism for including "watered down" and over-simplified RPG elements.[4]

gollark: They just PRINT money and give it to random people!
gollark: Anyway, if you make it so you can, in theory, read books or something to get jobs instead of college, demand for that will go down and prices will be saner.
gollark: HERESY!
gollark: Yes, me too, that's why I suggested it!
gollark: I have another one: what if we make it illegal to ask anyone if they have a college/university degree, or to tell anyone if you have one?

References

  1. Atelier Double at Game Developer Research Institute
  2. Deci, T.J. "Quest RPG: Brian's Journey - Overview". Allgame. Archived from the original on 2014-11-15. Retrieved 2013-10-20.
  3. Nix, Marc (2000-02-15). "Quest: Brian's Journey". IGN. Retrieved 2013-10-20.
  4. Hamilton, Rob (4 November 2015). "A scaled-down remake of a bad game? 'I'm shocked I didn't love it,' I say sarcastically". Honest Gamer. Retrieved 4 June 2017.
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