Quantum (video game)

Quantum is a color vector arcade game designed by General Computer Corporation for Atari Inc. and released in December 1982. The premise of the game is related loosely to quantum physics in that the player directs a probe with a trackball to encircle atomic "particles" for points, without touching various other particles. Once the particles are surrounded by the probe's tail they are destroyed.

Quantum
Arcade flyer
Developer(s)General Computer Corporation
Publisher(s)Atari, Inc.
Platform(s)Arcade
ReleaseDecember 1982
Genre(s)Action
CabinetStandard upright
Arcade systemAtari Vector[1]
CPUMotorola 68000
SoundPOKEY x 2
DisplayColor vector

High score table

A legible high score signature

To enter initials for a high score, the player uses the trackball to circle letters in the same fashion that is used during gameplay. If the player achieves the highest score on the table, the initials screen is preceded by another in which adept players can use the trackball to actually draw his or her initials.

Legacy

A screenshot of a clone called Tachyon was previewed in Atari 8-bit family magazine ANALOG Computing, but the game was never completed.[2]

gollark: Well, prototypes will reconfuse you, don't worry.
gollark: Never mind, Deno was not.
gollark: Also Deno maybe? WAS that him?
gollark: Brendan Eich went on to possibly sabotage Rust.
gollark: Sinthorion wished for it to be real, so I am criticizing it.

References

  1. http://www.system16.com/hardware.php?id=760
  2. "Brian Moriarty Interview". Halcyon Days: Interviews with Classic Computer and Video Game Programmers.
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