Puerto Lempira Airport

Puerto Lempira Airport (IATA: PEU, ICAO: MHPL) is an airport serving Puerto Lempira in Gracias a Dios Department, Honduras. It handles regional air traffic for the city. It is also a hub for general aviation and the Honduran Air Force.

Puerto Lempira Airport
Let L-410 at Puerto Lempira Airport
Summary
Airport typePublic
OperatorState government
ServesPuerto Lempira
Elevation AMSL33 ft / 10 m
Coordinates15°15′45″N 83°46′55″W
Map
PEU
Location of the airport in Honduras
Runways
Direction Length Surface
m ft
09/27 1,500 4,921 Dirt
Source: AirDB[1] Google Maps[2] GCM[3]

The airport is within Puerto Lempira, the capital city of the Gracias a Dios Department. It is the principal transportation link to the rest of Honduras, as there are no paved highways leading to the city. The airport and city are on the shore of the Caratasca Lagoon, which provides the town's main economy. The airport and the township suffered substantial damage in 1998, after Hurricane Mitch made landfall in the general area.

Airlines and destinations

The following airlines operate regular scheduled services to the airport:

AirlinesDestinations
AeroCaribe de Honduras La Ceiba
CM Airlines Tegucigalpa
Lanhsa La Ceiba

Accidents and Incidents

  • On 27 December 1979, a Douglas C-47 belonging to the Honduran Air Force crashed near the airport, killing the two crew and injuring several passengers. The plane was written off.[4]
gollark: It's actually quaternionic.
gollark: To some extent I guess you could ship worse/nonexistent versions of some machinery and assemble it there, but a lot would be interdependent so I don't know how much. And you'd probably need somewhat better computers to run something to manage the resulting somewhat more complex system, which means more difficulty.
gollark: Probably at least 3 hard. Usefully extracting the many ores and such you want from things, and then processing them into usable materials probably involves a ton of different processes you have to ship on the space probe. Then you have to convert them into every different part you might need, meaning yet more machinery. And you have to do this with whatever possibly poor quality resources you find, automatically with no human to fix issues, accurately enough to reach whatever tolerances all the stuff needs, and have it stand up to damage on route.
gollark: 3.00005.
gollark: Without GregTech. I haven't used it recently, which is probably for the best.

See also

References

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