Project S-11

Project S-11 is a game developed by Paragon 5 and published by Sunsoft for the Game Boy Color. It was released in North America on January 3, 2001.

Project S-11
Developer(s)Paragon 5
Publisher(s)Sunsoft
Designer(s)Paul Bragiel
Stéphane Hockenhull
Francis Bernier
Composer(s)Jonne Valtonen
Aleksi Eeben
Platform(s)Game Boy Color
Release
  • NA: January 3, 2001
Genre(s)Shoot 'em up
Mode(s)Single player

Gameplay

The game is played in a manner similar to a shoot 'em up arcade game. Players control the S-11 fighter, which can freely move across the top-down oriented screen. Waves of enemies come from the top of screen (and occasionally the side) which the player must attempt to destroy to gain points. Players can collect various power-ups, which will make their weapons stronger or give them an extra life. Players will fight a mini boss half-way through a level, and a larger boss at the end of each level.

Reception

IGN praised the game for its lack of slowdown and for its excellent gameplay.[1] GameSpot wrote of the game, "Project S-11 is about the best the GBC is going to see in terms of space shooters."[2]

gollark: ++remind 8d23h potato GOOD
gollark: ++remind 7d23h <@160279332454006795> potato still not bad
gollark: ++remind 6d23h <@160279332454006795> potato not bad
gollark: ++remind 5d23h <@160279332454006795> potato not bad
gollark: ++remind 4d23h potato not bad

References

  1. Nix, Marc (January 8, 2001). Project S-11 review. IGN. Retrieved on June 1, 2008.
  2. Provo Frank (March 7, 2001). Project S-11 for Game Boy Color review. GameSpot. Retrieved on June 1, 2008.


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