Program

Program, programme, or programming may refer to:

Business and management

Arts and entertainment

Audio

  • Audio program (disambiguation)
  • Programming (music), generating music electronically
  • Radio program, a segment of content intended for broadcast on radio
  • Radio programming, act of scheduling content for radio
  • Synthesizer programmer, a person who develops the instrumentation for a piece of music

Video or television

  • Broadcast programming, scheduling content for television
  • Television program, a segment of content intended for broadcast on television
  • Programme (booklet), a printed leaflet for patrons of a live event such as a theatre, concert or sports performance
  • Program music, a type of art music that attempts to render musically an extra-musical narrative
  • Synthesizer patch or program, a synthesizer setting stored in memory
  • "Program", an instrumental song by Linkin Park from LP Underground Eleven
  • Programmer, a film on the lower half of a double feature bill; see B-movie

Science and technology

  • Computer program, a collection of instructions that performs a specific task when executed by a computer
  • Computer programming, the act of instructing computers to perform tasks
    • Programming language, an artificial language designed to communicate instructions to a machine
    • Game programming, the software development of video games
  • Mathematical programming, or optimization, is the selection of a best element
  • Programmer, a person who writes software
  • Programmer (hardware), a physical device that configures electronic circuits
  • Program (machine), a technical setting stored in the memory of a machine or piece of hardware to be executed, including computers.
  • Research program, a professional network of scientists conducting basic research
  • Software engineer, someone who participates in a software development process
  • Program, a veterinary flea-control medication with the active ingredient lufenuron

Other uses

gollark: Apart from the address caching.
gollark: Huh, I checked the Minitel L3 protocol docs and it apparently does rednet-style "routing" too.
gollark: See, that's very not ideal.
gollark: You don't have an accurate map, though, and you have devices which might randomly be moving around, or ones which drop out unexpectedly, or ones which can't hold much of a routing table due to limited RAM, or ones which are doing evil things.
gollark: It's not *just* a graph thing. If you had an accurate map of all the network connections it would be a relatively easy thing to route between nodes.

See also

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