Princess and the Pea (board game)

Princess and the Pea is a children's board game loosely based on "The Princess and the Pea", an 1835 fairy tale by Hans Christian Andersen, in which each player tries to build the highest stack of mattresses before reaching the final space on the board. It was first published by Winning Moves Games USA in 2003 and was republished in 2008 - but is no longer in production.

The Princess and the Pea
Box cover and game layout
Publisher(s)Winning Moves
Players2 to 4
Setup time5 minutes
Playing time20-30 minutes
Random chanceLow
Age range5 and up
Skill(s) requiredRoll-and-Move
Collection

Gameplay

The gameplay is fairly straightforward. On a player's turn, the roll the die and move their bed forward that many spaces on the board, then perform the action of the space they land on. Actions involve adding mattresses to your bed from the supply, giving away a mattress, taking a mattress from the person with the most, etc. The game ends when one of the players reaches the crown space, the last one on the board. All other players move their beds to the space and the number of mattresses each player has is counted. The player with the most wins. In the case of a tie, the win is shared.

gollark: I just implemented bubble sort, since I heard Obama saying it was good.
gollark: But working out things like "how is this styled" and "is this done idiomatically by someone who knows the language well" can require even deeper knowledge than just working out the algorithm.
gollark: If you're writing a thing you probably have a decent idea of the problem domain involved and what's going on, and just have to work out how to express that in code.
gollark: What I'm saying is that reading things and understanding them can be harder than writing them sometimes.
gollark: Yes. It's not unique to Haskell.

References

    This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.