PQ: Practical Intelligence Quotient

PQ: Practical Intelligence Quotient is a puzzle game for the PlayStation Portable. The game is known as Practical IQ in Europe.

PQ: Practical Intelligence Quotient
Developer(s)Now Production
Publisher(s)D3 Publisher
Platform(s)PlayStation Portable
Release
  • JP: May 26, 2005
  • NA: January 10, 2006
  • EU: July 14, 2006
Genre(s)Puzzle game
Mode(s)Single-player

The game's framework is centered on discovering the player's "practical intelligence quotient," by completing a test consisting of 100 puzzles. The player controls a white, human-like avatar who can interact with the game world. The puzzles are all logic-based, and include a variety of tasks, from rearranging blocks to avoiding security guards to operating machinery. In most of the levels, an exit must be reached to complete that stage.

After clearing all 100 levels, the player's score is determined based on how long each stage took, among other variables. The player's PQ can be taken online and be compared with other players' scores (a high score table is also available online).

A sequel to this game, PQ2: Practical Intelligence Quotient 2, has been released.

PQ is notable for being the first published game from D3 Publisher in North America.[1]

Reception

The game earnt moderate praise from reviewers. IGN called PQ a "deep, involving puzzle game".[2] GameSpot noted that while the game has some "deliberate and challenging puzzles", one has to be "willing to look past an interface that is occasionally awkward".[3] The game received an average aggregate review score of 69 out of 100, according to Metacritic[4] and 70% from GameRankings.[5]

gollark: They could just mind-control me into recharging it.
gollark: If someone gets access to a computer in my *brain*, they can alter my beliefs and perceptions - subject me to horrible torture forever, make me an entirely different person, sort of thing.
gollark: Currently, if someone gets unauthorized access to my computer, at worst they will have access to a bunch of personal information and passwords, but I can change the passwords and wipe the computer, although it would be somewhat tedious.
gollark: OLEDs still use polarizers except the shiny new Samsung stuff.
gollark: E-ink is kind of bad and expensive, same for CRTs, and micro-LED isn't there yet.

References

  1. Surette, Tim (2006-01-11). "PQ for PSP tests retail". GameSpot. Retrieved 2007-07-24.
  2. Castro, Juan (2006-01-12). "PQ: Practical Intelligence Quotient Review". IGN. Retrieved 2007-07-24.
  3. Davis, Ryan (2006-01-11). "PQ: Practical Intelligence Quotient Review". GameSpot. Retrieved 2007-07-24.
  4. "PQ: Practical Intelligence Quotient". Metacritic. 2007-07-24. Retrieved 2007-07-24.
  5. "PQ: Practical Intelligence Quotient - PSP". GameRankings. 2007-07-24. Retrieved 2007-07-24.
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