Oscar (video game)
Oscar is a platform game that was released on Amiga, Amiga CD32, and MS-DOS in 1993, and on SNES in 1996. It was developed and published by Flair Software. The CD32 version was bundled with the CD32 console on the same disc as the puzzle game Diggers.
Oscar | |
---|---|
Amiga cover art | |
Developer(s) | Flair Software |
Publisher(s) | Flair Software Titus (SNES)[1] |
Designer(s) | Philip Scott Michael Hedley Philip Nixon Mark Sample |
Programmer(s) | Michael Hedley |
Artist(s) | Philip Nixon Mark Sample |
Composer(s) | Philip Nixon |
Platform(s) | Amiga, Amiga CD32, MS-DOS, SNES |
Release | MS-DOS SNES |
Genre(s) | Platform |
Mode(s) | Single-player |
The player controls a character named Oscar through seven Hollywood-themed levels collecting Oscars.
Reception
Computer Gaming World in April 1994 said that the PC version of Oscar was "another very average platformy, arcadey, bounce-'em-around" with "confusing" graphics. The magazine predicted that it "will only appeal to total platform addicts who will likely find something better to waggle their joysticks at anyway".[2]
Legacy
The game was remade for the SNES in 1996, but with some changes, including a Game Boy item. On September 14, 2009, the first sequel was released. It is called Oscar in Toyland, and it is themed around toys. On February 8, 2010, the second sequel was released. It is called Oscar in Movieland, and it is themed around various movie genres. On February 14, 2011, the third sequel was released. It is called Oscar in Toyland 2, and it is a sequel to Oscar in Toyland. About 5 months later, on July 28, 2011, the fourth and final sequel was released. It is called Oscar's World Tour, and the theme is going around the world. All of these sequels were only released on DSiWare.
References
- "16-Bit's Last Stand". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. p. 192.
- Matthews, Robin (April 1994). "Sequel Syndrome Strikes Again". Over There. Computer Gaming World. pp. 124, 126.