One-act play

A one-act play is a play that has only one act, as distinct from plays that occur over several acts. One-act plays may consist of one or more scenes. In recent years, the 10-minute play has emerged as a popular subgenre of the one-act play, especially in writing competitions. The origin of the one-act play may be traced to the very beginning of drama: in ancient Greece, Cyclops, a satyr play by Euripides, is an early example.[1]

One-act plays by major dramatists

gollark: I don't think you can conveniently know all the time whether your network is "reliable" or not, and if it is made a setting somewhere it would be apiaristically easy to forget to enable it.
gollark: If a connection breaks at an inconvenient time then you don't know if your thing actually went through or not. Especially with the negative acknowledgement design.
gollark: Stuff might randomly be dropped and you'd never know unless you went to extra effort to not have that.
gollark: This is reasonable, yes.
gollark: I will check this later. Although having retransmission of things being an extension is not ideal.

See also

References

  1. Francis M. Dunn. Tragedy's End: Closure and Innovation in Euripidean Drama. Oxford University Press (1996).

Sources

  • Murray, Stephen. Taking Our Amusements Seriously. LAP, 2010. ISBN 978-3-8383-7608-0.


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