Object Oriented Input System

OIS (Object-Oriented Input System) is a code library for constructing a human-computer interface with input devices such as a keyboard, mouse or game controller. OIS is designed so that software developers can easily use input from these devices with a computer application.

Object Oriented Input System
Developer(s)Wrecked Games (pjcast), then the community
Stable release
1.4 / July 16, 2017 (2017-07-16)
Repository
PlatformCross-platform
TypeInput/Games/Entertainment
Licensezlib/libpng license
Websitehttps://wgois.github.com/OIS/

General information

The Object-Oriented Input Library is a mostly C++ library for handling input. Input types include mouse, keyboard, joystick and Wii remote.[1]

OIS is meant to be cross-platform, supporting Windows and Linux systems. OS X and FreeBSD are only partially supported.

Features

OIS uses an Object-oriented design.

Various types of input including mouse, keyboard, joystick and Wii Remote are supported.

OIS can handle force feedback devices.

gollark: They're talking about personal growth. Which is basically definitionally good.
gollark: That would imply that you can never send messages in politics chat (except at exactly the same instant as messages are sent in another, which is impractical).
gollark: You can't really do that.
gollark: Why? They're annoying. People do wrong things all the time.
gollark: This would only require 80 minutes.

References

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