Object Oriented Input System

OIS (Object-Oriented Input System) is a code library for constructing a human-computer interface with input devices such as a keyboard, mouse or game controller. OIS is designed so that software developers can easily use input from these devices with a computer application.

Object Oriented Input System
Developer(s)Wrecked Games (pjcast), then the community
Stable release
1.4 / July 16, 2017 (2017-07-16)
Repository
PlatformCross-platform
TypeInput/Games/Entertainment
Licensezlib/libpng license
Websitehttps://wgois.github.com/OIS/

General information

The Object-Oriented Input Library is a mostly C++ library for handling input. Input types include mouse, keyboard, joystick and Wii remote.[1]

OIS is meant to be cross-platform, supporting Windows and Linux systems. OS X and FreeBSD are only partially supported.

Features

OIS uses an Object-oriented design.

Various types of input including mouse, keyboard, joystick and Wii Remote are supported.

OIS can handle force feedback devices.

gollark: It's at 6d1, was incubated, and hatched a smidgen after... 3d17h or something?
gollark: I think later, because time zone.
gollark: Aug 26, it says.
gollark: Ah, my self-viewbombed hatchling came out female.
gollark: Except during that downtime or whatever, which probably shouldn't even occur for very long (it's in ~~stupidity~~ PHP so just a file-copying-over thingy).

References

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