Nuclear Destruction

Nuclear Destruction is a play-by-mail (PBM) game. It was published by Rick Loomis of Flying Buffalo Inc. in 1970. It was the first professional PBM game.[1]

Nuclear Destruction
Designer(s)Rick Loomis
Publisher(s)Flying Buffalo Inc.
Publication date1970 (1970)
Genre(s)Role-playing
Language(s)English
System(s)Play-by-mail
Players10 to 30
Skill(s) requiredCritical thinking, diplomacy
Websitewww.flyingbuffalo.com/nucdest.htm

Development

Nuclear Destruction was the first game offered by Flying Buffalo Inc., and started the professional PBM industry.[2] Flying Buffalo Inc. offered the game through mail initially, but it is a play-by-email (PBEM) game in the 21st century as well.[3]

Gameplay

According to reviewer Charles Mosteller, editor in chief of Suspense and Decision, the modern PBM magazine, Nuclear Destruction is a "Strategic missile game with emphasis on diplomacy".[3] The object is to be the sole survivor at the end of the game, by arranging for the other players to be destroyed with nuclear missiles.[4] Player tools include missiles, "anti-missiles", factories, and money for influencing other players.[4]

gollark: To find the first non-ad link.
gollark: Ah, inevitably.
gollark: It even does replies.
gollark: ++search dictionary apioforms
gollark: ++search apioforms

See also

References

Bibliography

  • Lindahl, Greg. "Nuclear Destruction". PBM List. Retrieved May 30, 2020.
  • McLain, Bob (August 1, 1993). "Play By Mail: The Infancy of Cyberspace". Pyramid. sjgames.com. Retrieved May 5, 2020.
  • Mosteller, Charles (June 2014). "Nuclear Destruction: ND-842/Turn # 1" (PDF). Suspense and Decision. No. 8. pp. 21–28. Retrieved May 30, 2020.
  • Townsend, Jim (1988). "The PBM Corner". White Wolf Magazine. No. 11. White Wolf Publishing. p. 20.
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