Montmoreau-Saint-Cybard

Montmoreau-Saint-Cybard is a former commune in the Charente department in southwestern France. On 1 January 2017, it was merged into the new commune Montmoreau.[2]

Montmoreau-Saint-Cybard
Part of Montmoreau
Coat of arms
Location of Montmoreau-Saint-Cybard
Montmoreau-Saint-Cybard
Montmoreau-Saint-Cybard
Coordinates: 45°24′00″N 0°07′54″E
CountryFrance
RegionNouvelle-Aquitaine
DepartmentCharente
ArrondissementAngoulême
CantonTude-et-Lavalette
CommuneMontmoreau
Area
1
12.00 km2 (4.63 sq mi)
Population
 (2017)[1]
1,075
  Density90/km2 (230/sq mi)
Time zoneUTC+01:00 (CET)
  Summer (DST)UTC+02:00 (CEST)
Postal code
16190
Elevation71–182 m (233–597 ft)
(avg. 82 m or 269 ft)
1 French Land Register data, which excludes lakes, ponds, glaciers > 1 km2 (0.386 sq mi or 247 acres) and river estuaries.

The town is overlooked by a castle that dates from the Middle Ages, and a chapel within its gardens is classified as a historic monument.[3] While its walls date from the eleventh century, the castle was destroyed during the Hundred Years War. Today only a large gate remains of the original; the current castle was built in the 15th century in the form of a manor within the old walls. The Church of Saint-Denis, which was restored starting in the 19th century, dates from the 12th.[4]

Population

Historical population
YearPop.±%
1793383    
1800411+7.3%
1806429+4.4%
1821448+4.4%
1831456+1.8%
1841535+17.3%
1846591+10.5%
1851649+9.8%
1856675+4.0%
1861701+3.9%
1866699−0.3%
1872771+10.3%
1876785+1.8%
1881791+0.8%
1886797+0.8%
1891736−7.7%
1896743+1.0%
1901780+5.0%
1906834+6.9%
1911882+5.8%
1921769−12.8%
1926800+4.0%
1931732−8.5%
1936721−1.5%
1946754+4.6%
1954772+2.4%
1962842+9.1%
19681,099+30.5%
19751,177+7.1%
19821,179+0.2%
19901,120−5.0%
19991,052−6.1%
20081,062+1.0%
gollark: (yes I am going through my other pack's mods folder here)
gollark: Psi is also cool but would probably distract from CC.
gollark: Compact Machines is cool, but not actually that *useful*.
gollark: I meant just adding new chunks to the existing world.
gollark: I think a lot of the mods we could add would A: be ignored by yemmel anyway and B: require new worldgen.

See also

References



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