Misère

Misere, misère (French for "destitution"), bettel, betl, beddl or bettler (German for "beggar"; equivalent terms in other languages include contrabola, devole, pobre) is a bid in various card games, and the player who bids misere undertakes to win no tricks or as few as possible, usually at no trump, in the round to be played. This does not allow sufficient variety to constitute a game in its own right, but it is the basis of such trick-avoidance games as Hearts, and provides an optional contract for most games involving an auction.[1]

A misere bid usually indicates an extremely poor hand, hence the name. An open or lay down misere, or misere ouvert is a 500 bid where the player is so sure of losing every trick that they undertake to do so with their cards placed face-up on the table. Consequently, 'lay down misere' is Australian gambling slang for a predicted easy victory.

In Skat, the bidding can result in a null game, where the bidder wins only if they lose every trick. (Conversely, the opponents win by forcing the bidder to take a trick.)

The word is first recorded in this sense in the rules for the game "Boston" in the late 18th century.[2] It cannot be played in 6 hand 500.

Misère game

A misère game or bettel game is a game that is played according to its conventional rules, except that it is "played to lose"; that is, the winner is the one who loses according to the normal game rules. Or, if the game is for more than two players, the one who wins according to the normal game rules loses. Such games generally have rulesets that normally encourage players to win; for example, most variations of draughts (known as "checkers" in the United States) require players to make a capture move if it is available; thus, in the misère variation, players can force their opponents to take numerous checkers through intentionally "poor" play.

In combinatorial game theory, a misère game is one played according to the "misère play condition"; that is, a player unable to move wins.[3][4] (This is opposed to the "normal play condition" in which a player unable to move loses.) For most games this is the same as the ordinary use of the word, but a very few games are actually misère games according to their standard rules, for example Sylver coinage.

Other uses

gollark: Clever strategy.,
gollark: Trying to keep your alts secret, I see.
gollark: Do we know anyone here who reads documentation?
gollark: Except Heavpoot and Gibson, yes.
gollark: #2 using one of his alts, probably.

See also

References

  1. Parlett, David (1996). Oxford Dictionary of card Games, Oxford University Press, pg. 162. ISBN 0-19-869173-4
  2. Oxford English Dictionary
  3. Berlekamp, Elwyn R.; John H. Conway; Richard K. Guy (1982). Winning Ways for your Mathematical Plays. Academic Press. ISBN 0-12-091102-7. Revised and reprinted as: – (2001–2004). Winning Ways for your Mathematical Plays (2nd ed.). A K Peters Ltd. ISBN 1-56881-144-6.CS1 maint: numeric names: authors list (link)
  4. Conway, John Horton (1976). On numbers and games. Academic Press. ISBN 0-12-186350-6.
    Revised and reprinted as: (2000). On numbers and games. A K Peters Ltd. ISBN 1-56881-127-6.CS1 maint: numeric names: authors list (link)
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